fade_in man page on DragonFly

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fade_in(3)			Allegro manual			    fade_in(3)

NAME
       fade_in - Gradually fades the palette from black. Allegro game programā€
       ming library.

SYNOPSIS
       #include <allegro.h>

       void fade_in(const PALETTE p, int speed);

DESCRIPTION
       Fades gradually from a black screen to the specified palette. The speed
       is from 1 (the slowest) up to 64 (instantaneous).

       Note  that  this	 function  will	 block	your game while the fade is in
       effect, and it won't work right visually if you are not	in  an	8  bit
       color depth resolution.

SEE ALSO
       fade_out(3), fade_from(3), fade_interpolate(3), fade_in_range(3)

Allegro				 version 4.4.2			    fade_in(3)
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