find_datafile_object man page on DragonFly

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find_datafile_object(3)		Allegro manual	       find_datafile_object(3)

NAME
       find_datafile_object  -	Searches a datafile for an object with a name.
       Allegro game programming library.

SYNOPSIS
       #include <allegro.h>

       DATAFILE *find_datafile_object(const DATAFILE *dat, const char *object‐
       name);

DESCRIPTION
       Searches	 an  already  loaded datafile for an object with the specified
       name. In the name you  can  use	`/'  and  `#'  separators  for	nested
       datafile paths. Example:

	  char level_name[10];
	  DATAFILE *dat, *level;
	  ...
	  uszprintf(level_name, sizeof(buffer),
		    "LEVEL_%02d", level_number);
	  level = find_datafile_object(dat, level_name);
	  if (!level)
	     abort_on_error("That level doesn't exist!");

RETURN VALUE
       Returns	a  pointer  to	a  single  DATAFILE element whose `dat' member
       points to the object, or NULL if the object could not be found.

SEE ALSO
       load_datafile(3), load_datafile_object(3)

Allegro				 version 4.4.2	       find_datafile_object(3)
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