get_datafile_property man page on DragonFly

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get_datafile_property(3)	Allegro manual	      get_datafile_property(3)

NAME
       get_datafile_property  -	 Returns  the  property string for the object.
       Allegro game programming library.

SYNOPSIS
       #include <allegro.h>

       const char *get_datafile_property(const DATAFILE *dat, int type);

DESCRIPTION
       Finds the property type of a DATAFILE object. The type  parameter  must
       be a value created with the DAT_ID() macro. Example:

	  const char *name;
	  ...
	  name = get_datafile_property(game_data,
				       DAT_ID('N','A','M','E'));
	  if (name == empty_string)
	     abort_on_error("Object doesn't have a name!");

RETURN VALUE
       Returns	a  pointer  to the text string for the object, or a pointer to
       the variable empty_string if the property isn't present.

SEE ALSO
       DAT_ID(3), empty_string(3)

Allegro				 version 4.4.2	      get_datafile_property(3)
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