gl_setdisplaystart(3) Svgalib User Manual gl_setdisplaystart(3)NAMEgl_setdisplaystart - set the start of the screen are displayed
SYNOPSIS
#include <vgagl.h>
vga gl_setdisplaystart(int x, int y);
DESCRIPTION
Set the physical display start address to the pixel at (x, y).
Can be used for hardware scrolling, or for page flipping (e.g. setdisā
playstart(0, HEIGHT) displays from the second page). Make sure the
scanline width (BYTEWIDTH) in bytes of the current context corresponds
with the physical screen.
Note also that the display start cannot be set to completely arbitrary
points, see vga_setdisplaystart(3).
SEE ALSOsvgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1),
vga_setdisplaystart(3), gl_copyscreen(3), gl_setscreenoffset(3).
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-
essen.de>. The exact source of the referenced demo as well as of the
original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm
Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be excused by the
original author and will happily accept any additions or corrections to
this first version of the svgalib manual.
Svgalib (>= 1.2.11) 2 Aug 1997 gl_setdisplaystart(3)