UNTITLED LOCAL UNTITLED
NAMEglutSolidSphere — Draw a solid sphere centered at the origin.
LIBRARY
OpenGLUT - geometry
SYNOPSIS
#include <openglut.h>
void
glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
PARAMETERS
radius Sphere radius.
slices The number of divisions around the z axis. (latitudal)
stacks The number of divisions along the z axis. (longitudal)
DESCRIPTION
The glutSolidSphere() function draws a shaded sphere centered at the ori‐
gin. The surface is created from quadrangles (except for triangles as
degenerate quads at the poles) in a longitude/latitude pattern. The
equatorial great circle lies in the xy-plane and is centered on the ori‐
gin.
CAVEATS
The number of polygons representing the spherical surface is proportional
to (slices*stacks).
SEE ALSOglutWireSphere(3)
Epoch