glutSolidSphere man page on RedHat

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UNTITLED			     LOCAL			      UNTITLED

NAME
     glutSolidSphere — Draw a solid sphere centered at the origin.

LIBRARY
     OpenGLUT - geometry

SYNOPSIS
     #include <openglut.h>

     void
     glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);

PARAMETERS
      radius	     Sphere radius.

      slices	     The number of divisions around the z axis. (latitudal)

      stacks	     The number of divisions along the z axis. (longitudal)

DESCRIPTION
     The glutSolidSphere() function draws a shaded sphere centered at the ori‐
     gin.  The surface is created from quadrangles (except for triangles as
     degenerate quads at the poles) in a longitude/latitude pattern.  The
     equatorial great circle lies in the xy-plane and is centered on the ori‐
     gin.

CAVEATS
     The number of polygons representing the spherical surface is proportional
     to (slices*stacks).

SEE ALSO
     glutWireSphere(3)

				     Epoch
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