gspades man page on DragonFly

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gspades(6)							    gspades(6)

NAME
       gspades - GTK+ NetSpades client

SYNOPSIS
       gspades -V
       slspades -o [-n name]
       gspades [-n name] [-s server] [-p main-port] [-t taunt-port]

DESCRIPTION
       gspades	is  the	 client	 portion  of a stand-alone or networked spades
       game.  In order to play across  the  network,  you  must	 also  have  a
       server, spadesd(6), running, either on the local machine or on a remote
       machine.

OPTIONS
       -V     Print version and exit.

       -o     Play offline (non-networked).

       -n name
	      name is an eight character string used to identify  you  to  the
	      other  players.  If you do not specify your name on the command-
	      line, you may enter it in the options dialog window.

       -s server
	      server is the hostname on which the spades  server  is  running.
	      You  may	also  enter  this  in the options dialog window.  This
	      overrides any SPADES_SERVER environment variable.

       -p main-port
	      main-port is the port number on which gspades will look for  the
	      spades  server.	If  this  value	 is not specified, the default
	      value of 7626 will be used.

       -t taunt-port
	      taunt-port is the port number on which gspades will look for the
	      TauntServer(tm).	 If  this  value is not specified, the default
	      value of 7627 will be used.

ENVIRONMENT
       SPADES_SERVER
	      The hostname of the machine running the spades server.   If  not
	      set,  you	 may specify in the connection dialog box.  Overridden
	      with the -s option.

GAME SETTINGS
       When you first invoke gspades, an options dialog will pop up with three
       tabs: server options, player options, and game options.

       It  is  important  to  note that only the first player to register in a
       given game is allowed to set options.   All  pther  players'  requested
       options will be ignored.

   SERVER OPTIONS
       On  the	server	options tab, you will find a check button to allow for
       offline play, as well as entries for  the  host	on  which  the	spades
       server  is  running and the ports to use for spades and the tauntserver
       (you can probably leave the port settings at their default values).  If
       you  are	 playing offline, you need only worry about the "Play offline"
       button.	When this button is  depressed,	 all  network-related  options
       will be greyed-out.

   PLAYER OPTIONS
       On  the	player options tab, you will see an entry for your name at the
       bottom, and three buttons to select human or computer players for  your
       partner	and  opponents.	  These	 buttons are only available in network
       mode (if you play offline, all other players must be computer players).

   GAME OPTIONS
       The game options tab contains two spinbuttons which allow  you  to  set
       the  minimum  team  bid (defaults to 3) and the score at which the game
       ends (defaults to 500).	Future versions	 of  gspades  will  have  more
       options here.

PLAYING GSPADES
       A  description  of the game of spades is beyond the scope of this docu‐
       mentation.  Please see the Appendix A of the  README  file  distributed
       with slspades.  If you already know how to play spades, read on.

   BIDDING
       When  the  game	prompts	 you, adjust the bid spin-button until it dis‐
       playes the number of tricks you think you  personally  will  take  with
       your  hand.   Valid bids are 0-13 and nil, however, your team must also
       satisfy the minimum bid of three.

   PLAYING A CARD
       Play a card in your hand simply	by  clicking  on  it  with  the	 mouse
       pointer when it is your turn to play.

   TAUNTING
       You  may	 send  a message to the other players in the game by using the
       taunt mechanism.	 At (almost) any point in the game, you may enter your
       one-line taunt in the taunt box in the lower right of the window.  Sub‐
       mit your taunt either by pressing Enter, or by clicking the 'Send' but‐
       ton.   The taunt will then be displayed on the screens of all the play‐
       ers, attributed to you (sorry, no anonymous taunting).

BUGS
       None known.

AUTHOR
       Brent Hendricks <brentmh@ece.rice.edu>

SEE ALSO
       spadesd(6), slspades(6)

Summer 1999							    gspades(6)
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