load_sample man page on DragonFly

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load_sample(3)			Allegro manual			load_sample(3)

NAME
       load_sample  -  Loads  a	 sample	 from a file. Allegro game programming
       library.

SYNOPSIS
       #include <allegro.h>

       SAMPLE *load_sample(const char *filename);

DESCRIPTION
       Loads a sample from a file, supporting both mono	 and  stereo  WAV  and
       mono  VOC  files, in 8 or 16-bit formats, as well as formats handled by
       functions registered using register_sample_file_type(). Example:

	  SAMPLE *sample = load_sample(user_input);
	  if (!sample)
	     abort_on_error("Couldn't load sample!");

RETURN VALUE
       Returns a pointer to the SAMPLE or NULL on error. Remember to free this
       sample later to avoid memory leaks.

SEE ALSO
       destroy_sample(3),  load_voc(3), load_wav(3), play_sample(3), save_sam‐
       ple(3), register_sample_file_type(3), exsample(3)

Allegro				 version 4.4.2			load_sample(3)
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