matrix_to_quat man page on DragonFly

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matrix_to_quat(3)		Allegro manual		     matrix_to_quat(3)

NAME
       matrix_to_quat  - Constructs a quaternion from a rotation matrix. Alle‐
       gro game programming library.

SYNOPSIS
       #include <allegro.h>

       void matrix_to_quat(const MATRIX_f *m, QUAT *q);

DESCRIPTION
       Constructs a quaternion from a rotation	matrix.	 Translation  is  dis‐
       carded during the conversion. Use get_align_matrix_f() if the matrix is
       not orthonormalized, because strange things may happen otherwise.

Allegro				 version 4.4.2		     matrix_to_quat(3)
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