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PCRE2PATTERN(3)						       PCRE2PATTERN(3)

NAME
       PCRE2 - Perl-compatible regular expressions (revised API)

PCRE2 REGULAR EXPRESSION DETAILS

       The  syntax and semantics of the regular expressions that are supported
       by PCRE2 are described in detail below. There is a quick-reference syn‐
       tax  summary  in the pcre2syntax page. PCRE2 tries to match Perl syntax
       and semantics as closely as it can.  PCRE2 also supports some  alterna‐
       tive  regular  expression syntax (which does not conflict with the Perl
       syntax) in order to provide some compatibility with regular expressions
       in Python, .NET, and Oniguruma.

       Perl's  regular expressions are described in its own documentation, and
       regular expressions in general are covered in a number of  books,  some
       of  which  have	copious	 examples. Jeffrey Friedl's "Mastering Regular
       Expressions", published by  O'Reilly,  covers  regular  expressions  in
       great  detail.  This  description  of  PCRE2's  regular	expressions is
       intended as reference material.

       This document discusses the patterns that are supported by  PCRE2  when
       its  main  matching function, pcre2_match(), is used. PCRE2 also has an
       alternative matching function, pcre2_dfa_match(), which matches using a
       different  algorithm  that is not Perl-compatible. Some of the features
       discussed below are not available when DFA matching is used. The advan‐
       tages and disadvantages of the alternative function, and how it differs
       from the normal function, are discussed in the pcre2matching page.

SPECIAL START-OF-PATTERN ITEMS

       A number of options that can be passed to pcre2_compile() can  also  be
       set by special items at the start of a pattern. These are not Perl-com‐
       patible, but are provided to make these options accessible  to  pattern
       writers	who are not able to change the program that processes the pat‐
       tern. Any number of these items	may  appear,  but  they	 must  all  be
       together right at the start of the pattern string, and the letters must
       be in upper case.

   UTF support

       In the 8-bit and 16-bit PCRE2 libraries, characters may be coded either
       as single code units, or as multiple UTF-8 or UTF-16 code units. UTF-32
       can be specified for the 32-bit library, in which  case	it  constrains
       the  character  values  to  valid  Unicode  code points. To process UTF
       strings, PCRE2 must be built to include Unicode support (which  is  the
       default).  When	using  UTF  strings you must either call the compiling
       function with the PCRE2_UTF option, or the pattern must start with  the
       special	sequence  (*UTF),  which is equivalent to setting the relevant
       option. How setting a UTF mode affects pattern matching is mentioned in
       several	places	below.	There  is  also	 a  summary of features in the
       pcre2unicode page.

       Some applications that allow their users to supply patterns may wish to
       restrict	  them	 to   non-UTF	data  for  security  reasons.  If  the
       PCRE2_NEVER_UTF option is passed	 to  pcre2_compile(),  (*UTF)  is  not
       allowed, and its appearance in a pattern causes an error.

   Unicode property support

       Another	special	 sequence that may appear at the start of a pattern is
       (*UCP).	This has the same effect as setting the PCRE2_UCP  option:  it
       causes  sequences such as \d and \w to use Unicode properties to deter‐
       mine character types, instead of recognizing only characters with codes
       less than 256 via a lookup table.

       Some applications that allow their users to supply patterns may wish to
       restrict them for security reasons. If the  PCRE2_NEVER_UCP  option  is
       passed to pcre2_compile(), (*UCP) is not allowed, and its appearance in
       a pattern causes an error.

   Locking out empty string matching

       Starting a pattern with (*NOTEMPTY) or (*NOTEMPTY_ATSTART) has the same
       effect  as  passing the PCRE2_NOTEMPTY or PCRE2_NOTEMPTY_ATSTART option
       to whichever matching function is subsequently called to match the pat‐
       tern.  These  options  lock  out	 the matching of empty strings, either
       entirely, or only at the start of the subject.

   Disabling auto-possessification

       If a pattern starts with (*NO_AUTO_POSSESS), it has the same effect  as
       setting	the PCRE2_NO_AUTO_POSSESS option. This stops PCRE2 from making
       quantifiers possessive when what	 follows  cannot  match	 the  repeated
       item. For example, by default a+b is treated as a++b. For more details,
       see the pcre2api documentation.

   Disabling start-up optimizations

       If a pattern starts with (*NO_START_OPT), it has	 the  same  effect  as
       setting the PCRE2_NO_START_OPTIMIZE option. This disables several opti‐
       mizations for quickly reaching "no match" results.  For	more  details,
       see the pcre2api documentation.

   Disabling automatic anchoring

       If  a  pattern starts with (*NO_DOTSTAR_ANCHOR), it has the same effect
       as setting the PCRE2_NO_DOTSTAR_ANCHOR option. This disables  optimiza‐
       tions that apply to patterns whose top-level branches all start with .*
       (match any number of arbitrary characters). For more details,  see  the
       pcre2api documentation.

   Disabling JIT compilation

       If  a  pattern  that starts with (*NO_JIT) is successfully compiled, an
       attempt by the application to apply the	JIT  optimization  by  calling
       pcre2_jit_compile() is ignored.

   Setting match and recursion limits

       The  caller of pcre2_match() can set a limit on the number of times the
       internal match() function is called and on the maximum depth of	recur‐
       sive calls. These facilities are provided to catch runaway matches that
       are provoked by patterns with huge matching trees (a typical example is
       a  pattern  with	 nested unlimited repeats) and to avoid running out of
       system stack by too  much  recursion.  When  one	 of  these  limits  is
       reached,	 pcre2_match()	gives  an error return. The limits can also be
       set by items at the start of the pattern of the form

	 (*LIMIT_MATCH=d)
	 (*LIMIT_RECURSION=d)

       where d is any number of decimal digits. However, the value of the set‐
       ting  must  be  less than the value set (or defaulted) by the caller of
       pcre2_match() for it to have any effect. In other  words,  the  pattern
       writer  can lower the limits set by the programmer, but not raise them.
       If there is more than one setting of one of  these  limits,  the	 lower
       value is used.

   Newline conventions

       PCRE2 supports five different conventions for indicating line breaks in
       strings: a single CR (carriage return) character, a  single  LF	(line‐
       feed) character, the two-character sequence CRLF, any of the three pre‐
       ceding, or any Unicode newline sequence. The pcre2api page has  further
       discussion  about newlines, and shows how to set the newline convention
       when calling pcre2_compile().

       It is also possible to specify a newline convention by starting a  pat‐
       tern string with one of the following five sequences:

	 (*CR)	      carriage return
	 (*LF)	      linefeed
	 (*CRLF)      carriage return, followed by linefeed
	 (*ANYCRLF)   any of the three above
	 (*ANY)	      all Unicode newline sequences

       These override the default and the options given to the compiling func‐
       tion. For example, on a Unix system where LF  is	 the  default  newline
       sequence, the pattern

	 (*CR)a.b

       changes the convention to CR. That pattern matches "a\nb" because LF is
       no longer a newline. If more than one of these settings is present, the
       last one is used.

       The  newline  convention affects where the circumflex and dollar asser‐
       tions are true. It also affects the interpretation of the dot metachar‐
       acter  when  PCRE2_DOTALL is not set, and the behaviour of \N. However,
       it does not affect what the \R escape  sequence	matches.  By  default,
       this  is any Unicode newline sequence, for Perl compatibility. However,
       this can be changed; see the description of \R in the section  entitled
       "Newline	 sequences" below. A change of \R setting can be combined with
       a change of newline convention.

   Specifying what \R matches

       It is possible to restrict \R to match only CR, LF, or CRLF (instead of
       the  complete  set  of  Unicode	line  endings)	by  setting the option
       PCRE2_BSR_ANYCRLF at compile time. This effect can also be achieved  by
       starting	 a  pattern  with (*BSR_ANYCRLF). For completeness, (*BSR_UNI‐
       CODE) is also recognized, corresponding to PCRE2_BSR_UNICODE.

EBCDIC CHARACTER CODES

       PCRE2 can be compiled to run in an environment that uses EBCDIC as  its
       character code rather than ASCII or Unicode (typically a mainframe sys‐
       tem). In the sections below, character code values are  ASCII  or  Uni‐
       code; in an EBCDIC environment these characters may have different code
       values, and there are no code points greater than 255.

CHARACTERS AND METACHARACTERS

       A regular expression is a pattern that is  matched  against  a  subject
       string  from  left  to right. Most characters stand for themselves in a
       pattern, and match the corresponding characters in the  subject.	 As  a
       trivial example, the pattern

	 The quick brown fox

       matches a portion of a subject string that is identical to itself. When
       caseless matching is specified (the PCRE2_CASELESS option), letters are
       matched independently of case.

       The  power  of  regular	expressions  comes from the ability to include
       alternatives and repetitions in the pattern. These are encoded  in  the
       pattern by the use of metacharacters, which do not stand for themselves
       but instead are interpreted in some special way.

       There are two different sets of metacharacters: those that  are	recog‐
       nized  anywhere in the pattern except within square brackets, and those
       that are recognized within square brackets.  Outside  square  brackets,
       the metacharacters are as follows:

	 \	general escape character with several uses
	 ^	assert start of string (or line, in multiline mode)
	 $	assert end of string (or line, in multiline mode)
	 .	match any character except newline (by default)
	 [	start character class definition
	 |	start of alternative branch
	 (	start subpattern
	 )	end subpattern
	 ?	extends the meaning of (
		also 0 or 1 quantifier
		also quantifier minimizer
	 *	0 or more quantifier
	 +	1 or more quantifier
		also "possessive quantifier"
	 {	start min/max quantifier

       Part  of	 a  pattern  that is in square brackets is called a "character
       class". In a character class the only metacharacters are:

	 \	general escape character
	 ^	negate the class, but only if the first character
	 -	indicates character range
	 [	POSIX character class (only if followed by POSIX
		  syntax)
	 ]	terminates the character class

       The following sections describe the use of each of the metacharacters.

BACKSLASH

       The backslash character has several uses. Firstly, if it is followed by
       a character that is not a number or a letter, it takes away any special
       meaning that character may have. This use of  backslash	as  an	escape
       character applies both inside and outside character classes.

       For  example,  if  you want to match a * character, you write \* in the
       pattern.	 This escaping action applies whether  or  not	the  following
       character  would	 otherwise be interpreted as a metacharacter, so it is
       always safe to precede a non-alphanumeric  with	backslash  to  specify
       that  it stands for itself. In particular, if you want to match a back‐
       slash, you write \\.

       In a UTF mode, only ASCII numbers and letters have any special  meaning
       after  a	 backslash.  All  other characters (in particular, those whose
       codepoints are greater than 127) are treated as literals.

       If a pattern is compiled with the  PCRE2_EXTENDED  option,  most	 white
       space  in the pattern (other than in a character class), and characters
       between a # outside a character class and the next newline,  inclusive,
       are ignored. An escaping backslash can be used to include a white space
       or # character as part of the pattern.

       If you want to remove the special meaning from a	 sequence  of  charac‐
       ters,  you can do so by putting them between \Q and \E. This is differ‐
       ent from Perl in that $ and  @  are  handled  as	 literals  in  \Q...\E
       sequences  in PCRE2, whereas in Perl, $ and @ cause variable interpola‐
       tion. Note the following examples:

	 Pattern	    PCRE2 matches   Perl matches

	 \Qabc$xyz\E	    abc$xyz	   abc followed by the
					     contents of $xyz
	 \Qabc\$xyz\E	    abc\$xyz	   abc\$xyz
	 \Qabc\E\$\Qxyz\E   abc$xyz	   abc$xyz

       The \Q...\E sequence is recognized both inside  and  outside  character
       classes.	  An  isolated \E that is not preceded by \Q is ignored. If \Q
       is not followed by \E later in the pattern, the literal	interpretation
       continues  to  the  end	of  the pattern (that is, \E is assumed at the
       end). If the isolated \Q is inside a character class,  this  causes  an
       error, because the character class is not terminated.

   Non-printing characters

       A second use of backslash provides a way of encoding non-printing char‐
       acters in patterns in a visible manner. There is no restriction on  the
       appearance  of non-printing characters in a pattern, but when a pattern
       is being prepared by text editing, it is often easier to use one of the
       following  escape sequences than the binary character it represents. In
       an ASCII or Unicode environment, these escapes are as follows:

	 \a	   alarm, that is, the BEL character (hex 07)
	 \cx	   "control-x", where x is any printable ASCII character
	 \e	   escape (hex 1B)
	 \f	   form feed (hex 0C)
	 \n	   linefeed (hex 0A)
	 \r	   carriage return (hex 0D)
	 \t	   tab (hex 09)
	 \0dd	   character with octal code 0dd
	 \ddd	   character with octal code ddd, or back reference
	 \o{ddd..} character with octal code ddd..
	 \xhh	   character with hex code hh
	 \x{hhh..} character with hex code hhh.. (default mode)
	 \uhhhh	   character with hex code hhhh (when PCRE2_ALT_BSUX is set)

       The precise effect of \cx on ASCII characters is as follows: if x is  a
       lower  case  letter,  it	 is converted to upper case. Then bit 6 of the
       character (hex 40) is inverted. Thus \cA to \cZ become hex 01 to hex 1A
       (A  is  41, Z is 5A), but \c{ becomes hex 3B ({ is 7B), and \c; becomes
       hex 7B (; is 3B). If the code unit following \c has a value  less  than
       32  or  greater	than  126, a compile-time error occurs. This locks out
       non-printable ASCII characters in all modes.

       When PCRE2 is compiled in EBCDIC mode, \a, \e, \f, \n, \r, and \t  gen‐
       erate the appropriate EBCDIC code values. The \c escape is processed as
       specified for Perl in the perlebcdic document. The only characters that
       are  allowed  after  \c are A-Z, a-z, or one of @, [, \, ], ^, _, or ?.
       Any other character provokes a  compile-time  error.  The  sequence  \@
       encodes	character  code 0; the letters (in either case) encode charac‐
       ters 1-26 (hex 01 to hex 1A); [, \, ], ^, and _ encode characters 27-31
       (hex 1B to hex 1F), and \? becomes either 255 (hex FF) or 95 (hex 5F).

       Thus,  apart  from  \?,	these escapes generate the same character code
       values as they do in an ASCII environment, though the meanings  of  the
       values  mostly  differ.	For example, \G always generates code value 7,
       which is BEL in ASCII but DEL in EBCDIC.

       The sequence \? generates DEL (127, hex 7F) in  an  ASCII  environment,
       but  because  127  is  not a control character in EBCDIC, Perl makes it
       generate the APC character. Unfortunately, there are  several  variants
       of  EBCDIC.  In	most  of them the APC character has the value 255 (hex
       FF), but in the one Perl calls POSIX-BC its value is 95	(hex  5F).  If
       certain	other characters have POSIX-BC values, PCRE2 makes \? generate
       95; otherwise it generates 255.

       After \0 up to two further octal digits are read. If  there  are	 fewer
       than  two  digits,  just	 those	that  are  present  are used. Thus the
       sequence \0\x\015 specifies two binary zeros followed by a CR character
       (code value 13). Make sure you supply two digits after the initial zero
       if the pattern character that follows is itself an octal digit.

       The escape \o must be followed by a sequence of octal digits,  enclosed
       in  braces.  An	error occurs if this is not the case. This escape is a
       recent addition to Perl; it provides way of specifying  character  code
       points  as  octal  numbers  greater than 0777, and it also allows octal
       numbers and back references to be unambiguously specified.

       For greater clarity and unambiguity, it is best to avoid following \ by
       a digit greater than zero. Instead, use \o{} or \x{} to specify charac‐
       ter numbers, and \g{} to specify back references. The  following	 para‐
       graphs describe the old, ambiguous syntax.

       The handling of a backslash followed by a digit other than 0 is compli‐
       cated, and Perl has changed over time, causing PCRE2 also to change.

       Outside a character class, PCRE2 reads the digit and any following dig‐
       its as a decimal number. If the number is less than 10, begins with the
       digit 8 or 9, or if there are at least  that  many  previous  capturing
       left  parentheses  in the expression, the entire sequence is taken as a
       back reference. A description of how this works is given later, follow‐
       ing  the	 discussion  of	 parenthesized	subpatterns.  Otherwise, up to
       three octal digits are read to form a character code.

       Inside a character class, PCRE2 handles \8 and \9 as the literal	 char‐
       acters  "8"  and "9", and otherwise reads up to three octal digits fol‐
       lowing the backslash, using them to generate a data character. Any sub‐
       sequent	digits	stand for themselves. For example, outside a character
       class:

	 \040	is another way of writing an ASCII space
	 \40	is the same, provided there are fewer than 40
		   previous capturing subpatterns
	 \7	is always a back reference
	 \11	might be a back reference, or another way of
		   writing a tab
	 \011	is always a tab
	 \0113	is a tab followed by the character "3"
	 \113	might be a back reference, otherwise the
		   character with octal code 113
	 \377	might be a back reference, otherwise
		   the value 255 (decimal)
	 \81	is always a back reference

       Note that octal values of 100 or greater that are specified using  this
       syntax  must  not be introduced by a leading zero, because no more than
       three octal digits are ever read.

       By default, after \x that is not followed by {, from zero to two	 hexa‐
       decimal	digits	are  read (letters can be in upper or lower case). Any
       number of hexadecimal digits may appear between \x{ and }. If a charac‐
       ter  other  than	 a  hexadecimal digit appears between \x{ and }, or if
       there is no terminating }, an error occurs.

       If the PCRE2_ALT_BSUX option is set, the interpretation	of  \x	is  as
       just described only when it is followed by two hexadecimal digits. Oth‐
       erwise, it matches a literal "x" character. In this mode mode,  support
       for  code points greater than 256 is provided by \u, which must be fol‐
       lowed by four hexadecimal digits; otherwise it matches  a  literal  "u"
       character.

       Characters whose value is less than 256 can be defined by either of the
       two syntaxes for \x (or by \u in PCRE2_ALT_BSUX mode). There is no dif‐
       ference	in  the way they are handled. For example, \xdc is exactly the
       same as \x{dc} (or \u00dc in PCRE2_ALT_BSUX mode).

   Constraints on character values

       Characters that are specified using octal or  hexadecimal  numbers  are
       limited to certain values, as follows:

	 8-bit non-UTF mode    less than 0x100
	 8-bit UTF-8 mode      less than 0x10ffff and a valid codepoint
	 16-bit non-UTF mode   less than 0x10000
	 16-bit UTF-16 mode    less than 0x10ffff and a valid codepoint
	 32-bit non-UTF mode   less than 0x100000000
	 32-bit UTF-32 mode    less than 0x10ffff and a valid codepoint

       Invalid	Unicode	 codepoints  are  the  range 0xd800 to 0xdfff (the so-
       called "surrogate" codepoints), and 0xffef.

   Escape sequences in character classes

       All the sequences that define a single character value can be used both
       inside  and  outside character classes. In addition, inside a character
       class, \b is interpreted as the backspace character (hex 08).

       \N is not allowed in a character class. \B, \R, and \X are not  special
       inside  a  character  class.  Like other unrecognized alphabetic escape
       sequences, they cause  an  error.  Outside  a  character	 class,	 these
       sequences have different meanings.

   Unsupported escape sequences

       In  Perl, the sequences \l, \L, \u, and \U are recognized by its string
       handler and used	 to  modify  the  case	of  following  characters.  By
       default, PCRE2 does not support these escape sequences. However, if the
       PCRE2_ALT_BSUX option is set, \U matches a "U" character, and \u can be
       used  to define a character by code point, as described in the previous
       section.

   Absolute and relative back references

       The sequence \g followed by an unsigned or a negative  number,  option‐
       ally  enclosed  in braces, is an absolute or relative back reference. A
       named back reference can be coded as \g{name}. Back references are dis‐
       cussed later, following the discussion of parenthesized subpatterns.

   Absolute and relative subroutine calls

       For  compatibility with Oniguruma, the non-Perl syntax \g followed by a
       name or a number enclosed either in angle brackets or single quotes, is
       an  alternative	syntax for referencing a subpattern as a "subroutine".
       Details are discussed later.   Note  that  \g{...}  (Perl  syntax)  and
       \g<...>	(Oniguruma  syntax)  are  not synonymous. The former is a back
       reference; the latter is a subroutine call.

   Generic character types

       Another use of backslash is for specifying generic character types:

	 \d	any decimal digit
	 \D	any character that is not a decimal digit
	 \h	any horizontal white space character
	 \H	any character that is not a horizontal white space character
	 \s	any white space character
	 \S	any character that is not a white space character
	 \v	any vertical white space character
	 \V	any character that is not a vertical white space character
	 \w	any "word" character
	 \W	any "non-word" character

       There is also the single sequence \N, which matches a non-newline char‐
       acter.	This is the same as the "." metacharacter when PCRE2_DOTALL is
       not set. Perl also uses \N to match characters by name; PCRE2 does  not
       support this.

       Each  pair of lower and upper case escape sequences partitions the com‐
       plete set of characters into two disjoint  sets.	 Any  given  character
       matches	one, and only one, of each pair. The sequences can appear both
       inside and outside character classes. They each match one character  of
       the  appropriate	 type.	If the current matching point is at the end of
       the subject string, all of them fail, because there is no character  to
       match.

       The  default  \s	 characters  are HT (9), LF (10), VT (11), FF (12), CR
       (13), and space (32), which are defined	as  white  space  in  the  "C"
       locale. This list may vary if locale-specific matching is taking place.
       For example, in some locales the "non-breaking space" character	(\xA0)
       is recognized as white space, and in others the VT character is not.

       A  "word"  character is an underscore or any character that is a letter
       or digit.  By default, the definition of letters	 and  digits  is  con‐
       trolled by PCRE2's low-valued character tables, and may vary if locale-
       specific matching is taking place (see "Locale support" in the pcre2api
       page).  For  example,  in  a French locale such as "fr_FR" in Unix-like
       systems, or "french" in Windows, some character codes greater than  127
       are  used  for  accented letters, and these are then matched by \w. The
       use of locales with Unicode is discouraged.

       By default, characters whose code points are  greater  than  127	 never
       match \d, \s, or \w, and always match \D, \S, and \W, although this may
       be different for characters in the range 128-255	 when  locale-specific
       matching	 is  happening.	  These escape sequences retain their original
       meanings from before Unicode support was available,  mainly  for	 effi‐
       ciency  reasons.	 If  the  PCRE2_UCP  option  is	 set, the behaviour is
       changed so that Unicode properties  are	used  to  determine  character
       types, as follows:

	 \d  any character that matches \p{Nd} (decimal digit)
	 \s  any character that matches \p{Z} or \h or \v
	 \w  any character that matches \p{L} or \p{N}, plus underscore

       The  upper case escapes match the inverse sets of characters. Note that
       \d matches only decimal digits, whereas \w matches any  Unicode	digit,
       as well as any Unicode letter, and underscore. Note also that PCRE2_UCP
       affects \b, and \B because they are defined in  terms  of  \w  and  \W.
       Matching these sequences is noticeably slower when PCRE2_UCP is set.

       The  sequences  \h, \H, \v, and \V, in contrast to the other sequences,
       which match only ASCII characters by default, always match  a  specific
       list  of	 code  points, whether or not PCRE2_UCP is set. The horizontal
       space characters are:

	 U+0009	    Horizontal tab (HT)
	 U+0020	    Space
	 U+00A0	    Non-break space
	 U+1680	    Ogham space mark
	 U+180E	    Mongolian vowel separator
	 U+2000	    En quad
	 U+2001	    Em quad
	 U+2002	    En space
	 U+2003	    Em space
	 U+2004	    Three-per-em space
	 U+2005	    Four-per-em space
	 U+2006	    Six-per-em space
	 U+2007	    Figure space
	 U+2008	    Punctuation space
	 U+2009	    Thin space
	 U+200A	    Hair space
	 U+202F	    Narrow no-break space
	 U+205F	    Medium mathematical space
	 U+3000	    Ideographic space

       The vertical space characters are:

	 U+000A	    Linefeed (LF)
	 U+000B	    Vertical tab (VT)
	 U+000C	    Form feed (FF)
	 U+000D	    Carriage return (CR)
	 U+0085	    Next line (NEL)
	 U+2028	    Line separator
	 U+2029	    Paragraph separator

       In 8-bit, non-UTF-8 mode, only the characters  with  code  points  less
       than 256 are relevant.

   Newline sequences

       Outside	a  character class, by default, the escape sequence \R matches
       any Unicode newline sequence. In 8-bit non-UTF-8 mode \R is  equivalent
       to the following:

	 (?>\r\n|\n|\x0b|\f|\r|\x85)

       This  is	 an  example  of an "atomic group", details of which are given
       below.  This particular group matches either the two-character sequence
       CR  followed  by	 LF,  or  one  of  the single characters LF (linefeed,
       U+000A), VT (vertical tab, U+000B), FF (form feed,  U+000C),  CR	 (car‐
       riage  return,  U+000D),	 or NEL (next line, U+0085). The two-character
       sequence is treated as a single unit that cannot be split.

       In other modes, two additional characters whose codepoints are  greater
       than 255 are added: LS (line separator, U+2028) and PS (paragraph sepa‐
       rator, U+2029).	Unicode support is not needed for these characters  to
       be recognized.

       It is possible to restrict \R to match only CR, LF, or CRLF (instead of
       the complete set	 of  Unicode  line  endings)  by  setting  the	option
       PCRE2_BSR_ANYCRLF  at  compile  time. (BSR is an abbrevation for "back‐
       slash R".) This can be made the default when PCRE2 is built; if this is
       the  case,  the other behaviour can be requested via the PCRE2_BSR_UNI‐
       CODE option. It is also possible to specify these settings by  starting
       a pattern string with one of the following sequences:

	 (*BSR_ANYCRLF)	  CR, LF, or CRLF only
	 (*BSR_UNICODE)	  any Unicode newline sequence

       These override the default and the options given to the compiling func‐
       tion.  Note that these special settings, which are not Perl-compatible,
       are  recognized only at the very start of a pattern, and that they must
       be in upper case. If more than one of them is present, the last one  is
       used.  They  can	 be  combined with a change of newline convention; for
       example, a pattern can start with:

	 (*ANY)(*BSR_ANYCRLF)

       They can also be combined with the (*UTF) or (*UCP) special  sequences.
       Inside  a  character  class,  \R	 is  treated as an unrecognized escape
       sequence, and causes an error.

   Unicode character properties

       When PCRE2 is built with Unicode support	 (the  default),  three	 addi‐
       tional  escape sequences that match characters with specific properties
       are available. In 8-bit non-UTF-8 mode, these sequences are  of	course
       limited	to  testing characters whose codepoints are less than 256, but
       they do work in this mode.  The extra escape sequences are:

	 \p{xx}	  a character with the xx property
	 \P{xx}	  a character without the xx property
	 \X	  a Unicode extended grapheme cluster

       The property names represented by xx above are limited to  the  Unicode
       script names, the general category properties, "Any", which matches any
       character  (including  newline),	 and  some  special  PCRE2  properties
       (described  in the next section).  Other Perl properties such as "InMu‐
       sicalSymbols" are not supported by PCRE2.  Note that \P{Any}  does  not
       match any characters, so always causes a match failure.

       Sets of Unicode characters are defined as belonging to certain scripts.
       A character from one of these sets can be matched using a script	 name.
       For example:

	 \p{Greek}
	 \P{Han}

       Those  that are not part of an identified script are lumped together as
       "Common". The current list of scripts is:

       Arabic, Armenian, Avestan, Balinese, Bamum, Bassa_Vah, Batak,  Bengali,
       Bopomofo,  Brahmi,  Braille, Buginese, Buhid, Canadian_Aboriginal, Car‐
       ian, Caucasian_Albanian, Chakma, Cham, Cherokee, Common, Coptic, Cunei‐
       form, Cypriot, Cyrillic, Deseret, Devanagari, Duployan, Egyptian_Hiero‐
       glyphs,	Elbasan,  Ethiopic,  Georgian,	Glagolitic,  Gothic,  Grantha,
       Greek,  Gujarati,  Gurmukhi,  Han,  Hangul,  Hanunoo, Hebrew, Hiragana,
       Imperial_Aramaic,    Inherited,	   Inscriptional_Pahlavi,     Inscrip‐
       tional_Parthian,	  Javanese,   Kaithi,	Kannada,  Katakana,  Kayah_Li,
       Kharoshthi, Khmer, Khojki, Khudawadi, Lao, Latin, Lepcha,  Limbu,  Lin‐
       ear_A,  Linear_B,  Lisu,	 Lycian, Lydian, Mahajani, Malayalam, Mandaic,
       Manichaean,     Meetei_Mayek,	 Mende_Kikakui,	     Meroitic_Cursive,
       Meroitic_Hieroglyphs,  Miao,  Modi, Mongolian, Mro, Myanmar, Nabataean,
       New_Tai_Lue,  Nko,  Ogham,  Ol_Chiki,  Old_Italic,   Old_North_Arabian,
       Old_Permic, Old_Persian, Old_South_Arabian, Old_Turkic, Oriya, Osmanya,
       Pahawh_Hmong,	Palmyrene,    Pau_Cin_Hau,    Phags_Pa,	   Phoenician,
       Psalter_Pahlavi,	 Rejang,  Runic,  Samaritan, Saurashtra, Sharada, Sha‐
       vian, Siddham, Sinhala, Sora_Sompeng, Sundanese, Syloti_Nagri,  Syriac,
       Tagalog,	 Tagbanwa,  Tai_Le,  Tai_Tham, Tai_Viet, Takri, Tamil, Telugu,
       Thaana, Thai, Tibetan, Tifinagh, Tirhuta, Ugaritic,  Vai,  Warang_Citi,
       Yi.

       Each character has exactly one Unicode general category property, spec‐
       ified by a two-letter abbreviation. For compatibility with Perl,	 nega‐
       tion  can  be  specified	 by including a circumflex between the opening
       brace and the property name.  For  example,  \p{^Lu}  is	 the  same  as
       \P{Lu}.

       If only one letter is specified with \p or \P, it includes all the gen‐
       eral category properties that start with that letter. In this case,  in
       the  absence of negation, the curly brackets in the escape sequence are
       optional; these two examples have the same effect:

	 \p{L}
	 \pL

       The following general category property codes are supported:

	 C     Other
	 Cc    Control
	 Cf    Format
	 Cn    Unassigned
	 Co    Private use
	 Cs    Surrogate

	 L     Letter
	 Ll    Lower case letter
	 Lm    Modifier letter
	 Lo    Other letter
	 Lt    Title case letter
	 Lu    Upper case letter

	 M     Mark
	 Mc    Spacing mark
	 Me    Enclosing mark
	 Mn    Non-spacing mark

	 N     Number
	 Nd    Decimal number
	 Nl    Letter number
	 No    Other number

	 P     Punctuation
	 Pc    Connector punctuation
	 Pd    Dash punctuation
	 Pe    Close punctuation
	 Pf    Final punctuation
	 Pi    Initial punctuation
	 Po    Other punctuation
	 Ps    Open punctuation

	 S     Symbol
	 Sc    Currency symbol
	 Sk    Modifier symbol
	 Sm    Mathematical symbol
	 So    Other symbol

	 Z     Separator
	 Zl    Line separator
	 Zp    Paragraph separator
	 Zs    Space separator

       The special property L& is also supported: it matches a character  that
       has  the	 Lu,  Ll, or Lt property, in other words, a letter that is not
       classified as a modifier or "other".

       The Cs (Surrogate) property applies only to  characters	in  the	 range
       U+D800  to U+DFFF. Such characters are not valid in Unicode strings and
       so cannot be tested by PCRE2, unless UTF	 validity  checking  has  been
       turned  off  (see  the discussion of PCRE2_NO_UTF_CHECK in the pcre2api
       page). Perl does not support the Cs property.

       The long synonyms for  property	names  that  Perl  supports  (such  as
       \p{Letter})  are	 not supported by PCRE2, nor is it permitted to prefix
       any of these properties with "Is".

       No character that is in the Unicode table has the Cn (unassigned) prop‐
       erty.  Instead, this property is assumed for any code point that is not
       in the Unicode table.

       Specifying caseless matching does not affect  these  escape  sequences.
       For  example,  \p{Lu}  always  matches only upper case letters. This is
       different from the behaviour of current versions of Perl.

       Matching characters by Unicode property is not fast, because PCRE2  has
       to  do  a  multistage table lookup in order to find a character's prop‐
       erty. That is why the traditional escape sequences such as \d and \w do
       not  use	 Unicode  properties  in PCRE2 by default, though you can make
       them do so by setting the PCRE2_UCP option or by starting  the  pattern
       with (*UCP).

   Extended grapheme clusters

       The  \X	escape	matches	 any number of Unicode characters that form an
       "extended grapheme cluster", and treats the sequence as an atomic group
       (see  below).  Unicode supports various kinds of composite character by
       giving each character a grapheme breaking property,  and	 having	 rules
       that use these properties to define the boundaries of extended grapheme
       clusters. \X always matches at least one	 character.  Then  it  decides
       whether	to  add additional characters according to the following rules
       for ending a cluster:

       1. End at the end of the subject string.

       2. Do not end between CR and LF; otherwise end after any control	 char‐
       acter.

       3.  Do  not  break  Hangul (a Korean script) syllable sequences. Hangul
       characters are of five types: L, V, T, LV, and LVT. An L character  may
       be  followed by an L, V, LV, or LVT character; an LV or V character may
       be followed by a V or T character; an LVT or T character may be follwed
       only by a T character.

       4.  Do not end before extending characters or spacing marks. Characters
       with the "mark" property always have  the  "extend"  grapheme  breaking
       property.

       5. Do not end after prepend characters.

       6. Otherwise, end the cluster.

   PCRE2's additional properties

       As  well as the standard Unicode properties described above, PCRE2 sup‐
       ports four more that make it possible  to  convert  traditional	escape
       sequences such as \w and \s to use Unicode properties. PCRE2 uses these
       non-standard, non-Perl properties internally  when  PCRE2_UCP  is  set.
       However, they may also be used explicitly. These properties are:

	 Xan   Any alphanumeric character
	 Xps   Any POSIX space character
	 Xsp   Any Perl space character
	 Xwd   Any Perl "word" character

       Xan  matches  characters that have either the L (letter) or the N (num‐
       ber) property. Xps matches the characters tab, linefeed, vertical  tab,
       form  feed,  or carriage return, and any other character that has the Z
       (separator) property.  Xsp is the same as Xps;  in  PCRE1  it  used  to
       exclude	vertical  tab,	for  Perl compatibility, but Perl changed. Xwd
       matches the same characters as Xan, plus underscore.

       There is another non-standard property, Xuc, which matches any  charac‐
       ter  that  can  be represented by a Universal Character Name in C++ and
       other programming languages. These are the characters $,	 @,  `	(grave
       accent),	 and  all  characters with Unicode code points greater than or
       equal to U+00A0, except for the surrogates U+D800 to U+DFFF. Note  that
       most  base  (ASCII) characters are excluded. (Universal Character Names
       are of the form \uHHHH or \UHHHHHHHH where H is	a  hexadecimal	digit.
       Note that the Xuc property does not match these sequences but the char‐
       acters that they represent.)

   Resetting the match start

       The escape sequence \K causes any previously matched characters not  to
       be included in the final matched sequence. For example, the pattern:

	 foo\Kbar

       matches	"foobar",  but reports that it has matched "bar". This feature
       is similar to a lookbehind assertion (described	below).	  However,  in
       this  case, the part of the subject before the real match does not have
       to be of fixed length, as lookbehind assertions do. The use of \K  does
       not  interfere  with  the setting of captured substrings.  For example,
       when the pattern

	 (foo)\Kbar

       matches "foobar", the first substring is still set to "foo".

       Perl documents that the use  of	\K  within  assertions	is  "not  well
       defined".  In  PCRE2,  \K  is acted upon when it occurs inside positive
       assertions, but is ignored in negative assertions.  Note	 that  when  a
       pattern	such  as (?=ab\K) matches, the reported start of the match can
       be greater than the end of the match.

   Simple assertions

       The final use of backslash is for certain simple assertions. An	asser‐
       tion  specifies a condition that has to be met at a particular point in
       a match, without consuming any characters from the subject string.  The
       use  of subpatterns for more complicated assertions is described below.
       The backslashed assertions are:

	 \b	matches at a word boundary
	 \B	matches when not at a word boundary
	 \A	matches at the start of the subject
	 \Z	matches at the end of the subject
		 also matches before a newline at the end of the subject
	 \z	matches only at the end of the subject
	 \G	matches at the first matching position in the subject

       Inside a character class, \b has a different meaning;  it  matches  the
       backspace  character.  If  any  other  of these assertions appears in a
       character class, an "invalid escape sequence" error is generated.

       A word boundary is a position in the subject string where  the  current
       character  and  the previous character do not both match \w or \W (i.e.
       one matches \w and the other matches \W), or the start or  end  of  the
       string  if  the	first or last character matches \w, respectively. In a
       UTF mode, the meanings of \w and \W  can	 be  changed  by  setting  the
       PCRE2_UCP option. When this is done, it also affects \b and \B. Neither
       PCRE2 nor Perl has a separate "start of word" or "end of word"  metase‐
       quence.	However,  whatever follows \b normally determines which it is.
       For example, the fragment \ba matches "a" at the start of a word.

       The \A, \Z, and \z assertions differ from  the  traditional  circumflex
       and dollar (described in the next section) in that they only ever match
       at the very start and end of the subject string, whatever  options  are
       set.  Thus,  they are independent of multiline mode. These three asser‐
       tions are not affected by the  PCRE2_NOTBOL  or	PCRE2_NOTEOL  options,
       which  affect only the behaviour of the circumflex and dollar metachar‐
       acters. However, if the startoffset argument of pcre2_match()  is  non-
       zero,  indicating  that	matching is to start at a point other than the
       beginning of the subject, \A can never match.  The  difference  between
       \Z  and \z is that \Z matches before a newline at the end of the string
       as well as at the very end, whereas \z matches only at the end.

       The \G assertion is true only when the current matching position is  at
       the  start point of the match, as specified by the startoffset argument
       of pcre2_match(). It differs from \A when the value of  startoffset  is
       non-zero.  By  calling  pcre2_match()  multiple	times with appropriate
       arguments, you can mimic Perl's /g option, and it is in	this  kind  of
       implementation where \G can be useful.

       Note,  however,	that PCRE2's interpretation of \G, as the start of the
       current match, is subtly different from Perl's, which defines it as the
       end  of	the  previous  match. In Perl, these can be different when the
       previously matched string was empty. Because PCRE2 does just one	 match
       at a time, it cannot reproduce this behaviour.

       If  all	the alternatives of a pattern begin with \G, the expression is
       anchored to the starting match position, and the "anchored" flag is set
       in the compiled regular expression.

CIRCUMFLEX AND DOLLAR

       The  circumflex	and  dollar  metacharacters are zero-width assertions.
       That is, they test for a particular condition being true	 without  con‐
       suming any characters from the subject string. These two metacharacters
       are concerned with matching the starts and ends of lines. If  the  new‐
       line  convention is set so that only the two-character sequence CRLF is
       recognized as a newline, isolated CR and LF characters are  treated  as
       ordinary data characters, and are not recognized as newlines.

       Outside a character class, in the default matching mode, the circumflex
       character is an assertion that is true only  if	the  current  matching
       point  is  at the start of the subject string. If the startoffset argu‐
       ment of pcre2_match() is non-zero, or if PCRE2_NOTBOL is	 set,  circum‐
       flex  can  never match if the PCRE2_MULTILINE option is unset. Inside a
       character class, circumflex has	an  entirely  different	 meaning  (see
       below).

       Circumflex  need	 not be the first character of the pattern if a number
       of alternatives are involved, but it should be the first thing in  each
       alternative  in	which  it appears if the pattern is ever to match that
       branch. If all possible alternatives start with a circumflex, that  is,
       if  the	pattern	 is constrained to match only at the start of the sub‐
       ject, it is said to be an "anchored" pattern.  (There  are  also	 other
       constructs that can cause a pattern to be anchored.)

       The  dollar  character is an assertion that is true only if the current
       matching point is at the end of	the  subject  string,  or  immediately
       before  a  newline  at  the  end	 of  the  string  (by default), unless
       PCRE2_NOTEOL is set. Note, however, that it does not actually match the
       newline. Dollar need not be the last character of the pattern if a num‐
       ber of alternatives are involved, but it should be the last item in any
       branch  in which it appears. Dollar has no special meaning in a charac‐
       ter class.

       The meaning of dollar can be changed so that it	matches	 only  at  the
       very  end  of the string, by setting the PCRE2_DOLLAR_ENDONLY option at
       compile time. This does not affect the \Z assertion.

       The meanings of the circumflex and dollar metacharacters are changed if
       the  PCRE2_MULTILINE  option  is	 set.  When this is the case, a dollar
       character matches before any newlines in the string, as well as at  the
       very  end, and a circumflex matches immediately after internal newlines
       as well as at the start of the subject string. It does not match	 after
       a  newline  that ends the string, for compatibility with Perl. However,
       this can be changed by setting the PCRE2_ALT_CIRCUMFLEX option.

       For example, the pattern /^abc$/ matches the subject string  "def\nabc"
       (where  \n  represents a newline) in multiline mode, but not otherwise.
       Consequently, patterns that are anchored in single  line	 mode  because
       all  branches  start  with  ^ are not anchored in multiline mode, and a
       match for circumflex is	possible  when	the  startoffset  argument  of
       pcre2_match()  is  non-zero. The PCRE2_DOLLAR_ENDONLY option is ignored
       if PCRE2_MULTILINE is set.

       Note that the sequences \A, \Z, and \z can be used to match  the	 start
       and  end of the subject in both modes, and if all branches of a pattern
       start with \A it is always anchored, whether or not PCRE2_MULTILINE  is
       set.

FULL STOP (PERIOD, DOT) AND \N

       Outside a character class, a dot in the pattern matches any one charac‐
       ter in the subject string except (by default) a character  that	signi‐
       fies the end of a line.

       When  a line ending is defined as a single character, dot never matches
       that character; when the two-character sequence CRLF is used, dot  does
       not  match  CR  if  it  is immediately followed by LF, but otherwise it
       matches all characters (including isolated CRs and LFs). When any  Uni‐
       code  line endings are being recognized, dot does not match CR or LF or
       any of the other line ending characters.

       The behaviour of dot with regard to newlines can	 be  changed.  If  the
       PCRE2_DOTALL  option  is	 set, a dot matches any one character, without
       exception.  If the two-character sequence CRLF is present in  the  sub‐
       ject string, it takes two dots to match it.

       The  handling of dot is entirely independent of the handling of circum‐
       flex and dollar, the only relationship being  that  they	 both  involve
       newlines. Dot has no special meaning in a character class.

       The  escape  sequence  \N  behaves  like	 a  dot, except that it is not
       affected by the PCRE2_DOTALL option. In other  words,  it  matches  any
       character  except  one that signifies the end of a line. Perl also uses
       \N to match characters by name; PCRE2 does not support this.

MATCHING A SINGLE CODE UNIT

       Outside a character class, the escape sequence \C matches any one  code
       unit,  whether or not a UTF mode is set. In the 8-bit library, one code
       unit is one byte; in the 16-bit library it is a	16-bit	unit;  in  the
       32-bit  library	it  is	a 32-bit unit. Unlike a dot, \C always matches
       line-ending characters. The feature is provided in  Perl	 in  order  to
       match individual bytes in UTF-8 mode, but it is unclear how it can use‐
       fully be used.

       Because \C breaks up characters into individual	code  units,  matching
       one  unit  with	\C  in UTF-8 or UTF-16 mode means that the rest of the
       string may start with a malformed UTF  character.  This	has  undefined
       results, because PCRE2 assumes that it is matching character by charac‐
       ter in a valid UTF string (by default it checks	the  subject  string's
       validity	 at  the  start	 of  processing	 unless the PCRE2_NO_UTF_CHECK
       option is used). An application can lock out the use of \C  by  setting
       the PCRE2_NEVER_BACKSLASH_C option.

       PCRE2  does  not allow \C to appear in lookbehind assertions (described
       below) in a UTF mode, because this would make it impossible  to	calcu‐
       late the length of the lookbehind.

       In general, the \C escape sequence is best avoided. However, one way of
       using it that avoids the problem of malformed UTF characters is to  use
       a  lookahead to check the length of the next character, as in this pat‐
       tern, which could be used with a UTF-8 string (ignore white  space  and
       line breaks):

	 (?| (?=[\x00-\x7f])(\C) |
	     (?=[\x80-\x{7ff}])(\C)(\C) |
	     (?=[\x{800}-\x{ffff}])(\C)(\C)(\C) |
	     (?=[\x{10000}-\x{1fffff}])(\C)(\C)(\C)(\C))

       In  this	 example,  a  group  that starts with (?| resets the capturing
       parentheses numbers in each alternative (see "Duplicate Subpattern Num‐
       bers" below). The assertions at the start of each branch check the next
       UTF-8 character for values whose encoding uses 1, 2,  3,	 or  4	bytes,
       respectively. The character's individual bytes are then captured by the
       appropriate number of \C groups.

SQUARE BRACKETS AND CHARACTER CLASSES

       An opening square bracket introduces a character class, terminated by a
       closing square bracket. A closing square bracket on its own is not spe‐
       cial by default.	 If a closing square bracket is required as  a	member
       of the class, it should be the first data character in the class (after
       an initial circumflex, if present) or escaped with  a  backslash.  This
       means  that,  by default, an empty class cannot be defined. However, if
       the PCRE2_ALLOW_EMPTY_CLASS option is set, a closing square bracket  at
       the start does end the (empty) class.

       A  character class matches a single character in the subject. A matched
       character must be in the set of characters defined by the class, unless
       the  first  character in the class definition is a circumflex, in which
       case the subject character must not be in the set defined by the class.
       If  a  circumflex is actually required as a member of the class, ensure
       it is not the first character, or escape it with a backslash.

       For example, the character class [aeiou] matches any lower case	vowel,
       while  [^aeiou]	matches	 any character that is not a lower case vowel.
       Note that a circumflex is just a convenient notation for specifying the
       characters  that	 are in the class by enumerating those that are not. A
       class that starts with a circumflex is not an assertion; it still  con‐
       sumes  a	 character  from the subject string, and therefore it fails if
       the current pointer is at the end of the string.

       When caseless matching is set, any letters in a	class  represent  both
       their  upper  case  and lower case versions, so for example, a caseless
       [aeiou] matches "A" as well as "a", and a caseless  [^aeiou]  does  not
       match "A", whereas a caseful version would.

       Characters  that	 might	indicate  line breaks are never treated in any
       special way  when  matching  character  classes,	 whatever  line-ending
       sequence	 is  in	 use,  and  whatever  setting  of the PCRE2_DOTALL and
       PCRE2_MULTILINE options is used. A class such as	 [^a]  always  matches
       one of these characters.

       The  minus (hyphen) character can be used to specify a range of charac‐
       ters in a character  class.  For	 example,  [d-m]  matches  any	letter
       between	d  and	m,  inclusive.	If  a minus character is required in a
       class, it must be escaped with a backslash  or  appear  in  a  position
       where  it cannot be interpreted as indicating a range, typically as the
       first or last character in the class, or immediately after a range. For
       example,	 [b-d-z] matches letters in the range b to d, a hyphen charac‐
       ter, or z.

       It is not possible to have the literal character "]" as the end charac‐
       ter  of a range. A pattern such as [W-]46] is interpreted as a class of
       two characters ("W" and "-") followed by a literal string "46]", so  it
       would  match  "W46]"  or	 "-46]". However, if the "]" is escaped with a
       backslash it is interpreted as the end of range, so [W-\]46] is	inter‐
       preted  as a class containing a range followed by two other characters.
       The octal or hexadecimal representation of "]" can also be used to  end
       a range.

       An  error  is  generated	 if  a POSIX character class (see below) or an
       escape sequence other than one that defines a single character  appears
       at  a  point  where  a range ending character is expected. For example,
       [z-\xff] is valid, but [A-\d] and [A-[:digit:]] are not.

       Ranges operate in the collating sequence of character values. They  can
       also   be  used	for  characters	 specified  numerically,  for  example
       [\000-\037]. Ranges can include any characters that are valid  for  the
       current mode.

       If a range that includes letters is used when caseless matching is set,
       it matches the letters in either case. For example, [W-c] is equivalent
       to  [][\\^_`wxyzabc],  matched  caselessly,  and	 in a non-UTF mode, if
       character tables for a French locale are in  use,  [\xc8-\xcb]  matches
       accented E characters in both cases.

       The  character escape sequences \d, \D, \h, \H, \p, \P, \s, \S, \v, \V,
       \w, and \W may appear in a character class, and add the characters that
       they  match to the class. For example, [\dABCDEF] matches any hexadeci‐
       mal digit. In UTF modes, the PCRE2_UCP option affects the  meanings  of
       \d,  \s,	 \w  and  their upper case partners, just as it does when they
       appear outside a character class, as described in the section  entitled
       "Generic character types" above. The escape sequence \b has a different
       meaning inside a character class; it matches the	 backspace  character.
       The  sequences  \B,  \N,	 \R, and \X are not special inside a character
       class. Like any other unrecognized  escape  sequences,  they  cause  an
       error.

       A  circumflex  can  conveniently	 be used with the upper case character
       types to specify a more restricted set of characters than the  matching
       lower  case  type.  For example, the class [^\W_] matches any letter or
       digit, but not underscore, whereas [\w] includes underscore. A positive
       character class should be read as "something OR something OR ..." and a
       negative class as "NOT something AND NOT something AND NOT ...".

       The only metacharacters that are recognized in  character  classes  are
       backslash,  hyphen  (only  where	 it can be interpreted as specifying a
       range), circumflex (only at the start), opening	square	bracket	 (only
       when  it can be interpreted as introducing a POSIX class name, or for a
       special compatibility feature - see the next  two  sections),  and  the
       terminating  closing  square  bracket.  However,	 escaping  other  non-
       alphanumeric characters does no harm.

POSIX CHARACTER CLASSES

       Perl supports the POSIX notation for character classes. This uses names
       enclosed	 by [: and :] within the enclosing square brackets. PCRE2 also
       supports this notation. For example,

	 [01[:alpha:]%]

       matches "0", "1", any alphabetic character, or "%". The supported class
       names are:

	 alnum	  letters and digits
	 alpha	  letters
	 ascii	  character codes 0 - 127
	 blank	  space or tab only
	 cntrl	  control characters
	 digit	  decimal digits (same as \d)
	 graph	  printing characters, excluding space
	 lower	  lower case letters
	 print	  printing characters, including space
	 punct	  printing characters, excluding letters and digits and space
	 space	  white space (the same as \s from PCRE2 8.34)
	 upper	  upper case letters
	 word	  "word" characters (same as \w)
	 xdigit	  hexadecimal digits

       The  default  "space" characters are HT (9), LF (10), VT (11), FF (12),
       CR (13), and space (32). If locale-specific matching is	taking	place,
       the  list  of  space characters may be different; there may be fewer or
       more of them. "Space" and \s match the same set of characters.

       The name "word" is a Perl extension, and "blank"	 is  a	GNU  extension
       from  Perl  5.8. Another Perl extension is negation, which is indicated
       by a ^ character after the colon. For example,

	 [12[:^digit:]]

       matches "1", "2", or any non-digit. PCRE2 (and Perl) also recognize the
       POSIX syntax [.ch.] and [=ch=] where "ch" is a "collating element", but
       these are not supported, and an error is given if they are encountered.

       By default, characters with values greater than 127 do not match any of
       the POSIX character classes, although this may be different for charac‐
       ters in the range 128-255 when locale-specific matching	is  happening.
       However,	 if the PCRE2_UCP option is passed to pcre2_compile(), some of
       the classes are changed so that Unicode character properties are	 used.
       This  is	 achieved  by  replacing  certain  POSIX  classes  with	 other
       sequences, as follows:

	 [:alnum:]  becomes  \p{Xan}
	 [:alpha:]  becomes  \p{L}
	 [:blank:]  becomes  \h
	 [:cntrl:]  becomes  \p{Cc}
	 [:digit:]  becomes  \p{Nd}
	 [:lower:]  becomes  \p{Ll}
	 [:space:]  becomes  \p{Xps}
	 [:upper:]  becomes  \p{Lu}
	 [:word:]   becomes  \p{Xwd}

       Negated versions, such as [:^alpha:] use \P instead of \p. Three	 other
       POSIX classes are handled specially in UCP mode:

       [:graph:] This  matches	characters that have glyphs that mark the page
		 when printed. In Unicode property terms, it matches all char‐
		 acters with the L, M, N, P, S, or Cf properties, except for:

		   U+061C	    Arabic Letter Mark
		   U+180E	    Mongolian Vowel Separator
		   U+2066 - U+2069  Various "isolate"s

       [:print:] This  matches	the  same  characters  as [:graph:] plus space
		 characters that are not controls, that	 is,  characters  with
		 the Zs property.

       [:punct:] This matches all characters that have the Unicode P (punctua‐
		 tion) property, plus those characters with code  points  less
		 than 256 that have the S (Symbol) property.

       The  other  POSIX classes are unchanged, and match only characters with
       code points less than 256.

COMPATIBILITY FEATURE FOR WORD BOUNDARIES

       In the POSIX.2 compliant library that was included in 4.4BSD Unix,  the
       ugly  syntax  [[:<:]]  and [[:>:]] is used for matching "start of word"
       and "end of word". PCRE2 treats these items as follows:

	 [[:<:]]  is converted to  \b(?=\w)
	 [[:>:]]  is converted to  \b(?<=\w)

       Only these exact character sequences are recognized. A sequence such as
       [a[:<:]b]  provokes  error  for	an unrecognized POSIX class name. This
       support is not compatible with Perl. It is provided to help  migrations
       from other environments, and is best not used in any new patterns. Note
       that \b matches at the start and the end of a word (see "Simple	asser‐
       tions"  above),	and in a Perl-style pattern the preceding or following
       character normally shows which is wanted,  without  the	need  for  the
       assertions  that	 are used above in order to give exactly the POSIX be‐
       haviour.

VERTICAL BAR

       Vertical bar characters are used to separate alternative patterns.  For
       example, the pattern

	 gilbert|sullivan

       matches	either "gilbert" or "sullivan". Any number of alternatives may
       appear, and an empty  alternative  is  permitted	 (matching  the	 empty
       string). The matching process tries each alternative in turn, from left
       to right, and the first one that succeeds is used. If the  alternatives
       are  within a subpattern (defined below), "succeeds" means matching the
       rest of the main pattern as well as the alternative in the subpattern.

INTERNAL OPTION SETTING

       The settings of the PCRE2_CASELESS, PCRE2_MULTILINE, PCRE2_DOTALL,  and
       PCRE2_EXTENDED  options (which are Perl-compatible) can be changed from
       within the pattern by  a	 sequence  of  Perl  option  letters  enclosed
       between "(?" and ")".  The option letters are

	 i  for PCRE2_CASELESS
	 m  for PCRE2_MULTILINE
	 s  for PCRE2_DOTALL
	 x  for PCRE2_EXTENDED

       For example, (?im) sets caseless, multiline matching. It is also possi‐
       ble to unset these options by preceding the letter with a hyphen, and a
       combined setting and unsetting such as (?im-sx), which sets PCRE2_CASE‐
       LESS   and   PCRE2_MULTILINE   while   unsetting	   PCRE2_DOTALL	   and
       PCRE2_EXTENDED,	is also permitted. If a letter appears both before and
       after the hyphen, the option is unset. An empty options	setting	 "(?)"
       is allowed. Needless to say, it has no effect.

       The  PCRE2-specific  options  PCRE2_DUPNAMES  and PCRE2_UNGREEDY can be
       changed in the same way as the Perl-compatible  options	by  using  the
       characters J and U respectively.

       When  one  of  these  option  changes occurs at top level (that is, not
       inside subpattern parentheses), the change applies to the remainder  of
       the pattern that follows. If the change is placed right at the start of
       a pattern, PCRE2 extracts it into  the  global  options	(and  it  will
       therefore  show	up in data extracted by the pcre2_pattern_info() func‐
       tion).

       An option change within a subpattern (see below for  a  description  of
       subpatterns)  affects only that part of the subpattern that follows it,
       so

	 (a(?i)b)c

       matches abc and aBc and no other strings	 (assuming  PCRE2_CASELESS  is
       not  used).   By this means, options can be made to have different set‐
       tings in different parts of the pattern. Any changes made in one alter‐
       native do carry on into subsequent branches within the same subpattern.
       For example,

	 (a(?i)b|c)

       matches "ab", "aB", "c", and "C", even though  when  matching  "C"  the
       first  branch  is  abandoned before the option setting. This is because
       the effects of option settings happen at compile time. There  would  be
       some very weird behaviour otherwise.

       As  a  convenient shorthand, if any option settings are required at the
       start of a non-capturing subpattern (see the next section), the	option
       letters may appear between the "?" and the ":". Thus the two patterns

	 (?i:saturday|sunday)
	 (?:(?i)saturday|sunday)

       match exactly the same set of strings.

       Note:  There  are  other	 PCRE2-specific options that can be set by the
       application when the compiling function is called. The pattern can con‐
       tain  special  leading  sequences  such as (*CRLF) to override what the
       application has set or what has been defaulted. Details	are  given  in
       the  section  entitled  "Newline	 sequences"  above. There are also the
       (*UTF) and (*UCP) leading sequences that can be used  to	 set  UTF  and
       Unicode	property  modes;  they are equivalent to setting the PCRE2_UTF
       and PCRE2_UCP options, respectively. However, the application  can  set
       the PCRE2_NEVER_UTF and PCRE2_NEVER_UCP options, which lock out the use
       of the (*UTF) and (*UCP) sequences.

SUBPATTERNS

       Subpatterns are delimited by parentheses (round brackets), which can be
       nested.	Turning part of a pattern into a subpattern does two things:

       1. It localizes a set of alternatives. For example, the pattern

	 cat(aract|erpillar|)

       matches	"cataract",  "caterpillar", or "cat". Without the parentheses,
       it would match "cataract", "erpillar" or an empty string.

       2. It sets up the subpattern as	a  capturing  subpattern.  This	 means
       that, when the whole pattern matches, the portion of the subject string
       that matched the subpattern is passed back to  the  caller,  separately
       from  the portion that matched the whole pattern. (This applies only to
       the traditional matching function; the DFA matching function  does  not
       support capturing.)

       Opening parentheses are counted from left to right (starting from 1) to
       obtain numbers for the  capturing  subpatterns.	For  example,  if  the
       string "the red king" is matched against the pattern

	 the ((red|white) (king|queen))

       the captured substrings are "red king", "red", and "king", and are num‐
       bered 1, 2, and 3, respectively.

       The fact that plain parentheses fulfil  two  functions  is  not	always
       helpful.	  There are often times when a grouping subpattern is required
       without a capturing requirement. If an opening parenthesis is  followed
       by  a question mark and a colon, the subpattern does not do any captur‐
       ing, and is not counted when computing the  number  of  any  subsequent
       capturing  subpatterns. For example, if the string "the white queen" is
       matched against the pattern

	 the ((?:red|white) (king|queen))

       the captured substrings are "white queen" and "queen", and are numbered
       1 and 2. The maximum number of capturing subpatterns is 65535.

       As  a  convenient shorthand, if any option settings are required at the
       start of a non-capturing subpattern,  the  option  letters  may	appear
       between the "?" and the ":". Thus the two patterns

	 (?i:saturday|sunday)
	 (?:(?i)saturday|sunday)

       match exactly the same set of strings. Because alternative branches are
       tried from left to right, and options are not reset until  the  end  of
       the  subpattern is reached, an option setting in one branch does affect
       subsequent branches, so the above patterns match "SUNDAY"  as  well  as
       "Saturday".

DUPLICATE SUBPATTERN NUMBERS

       Perl 5.10 introduced a feature whereby each alternative in a subpattern
       uses the same numbers for its capturing parentheses. Such a  subpattern
       starts  with (?| and is itself a non-capturing subpattern. For example,
       consider this pattern:

	 (?|(Sat)ur|(Sun))day

       Because the two alternatives are inside a (?| group, both sets of  cap‐
       turing  parentheses  are	 numbered one. Thus, when the pattern matches,
       you can look at captured substring number  one,	whichever  alternative
       matched.	 This  construct  is useful when you want to capture part, but
       not all, of one of a number of alternatives. Inside a (?| group, paren‐
       theses  are  numbered as usual, but the number is reset at the start of
       each branch. The numbers of any capturing parentheses that  follow  the
       subpattern  start after the highest number used in any branch. The fol‐
       lowing example is taken from the Perl documentation. The numbers under‐
       neath show in which buffer the captured content will be stored.

	 # before  ---------------branch-reset----------- after
	 / ( a )  (?| x ( y ) z | (p (q) r) | (t) u (v) ) ( z ) /x
	 # 1		2	  2  3	      2	    3	  4

       A  back	reference  to a numbered subpattern uses the most recent value
       that is set for that number by any subpattern.  The  following  pattern
       matches "abcabc" or "defdef":

	 /(?|(abc)|(def))\1/

       In  contrast,  a subroutine call to a numbered subpattern always refers
       to the first one in the pattern with the given  number.	The  following
       pattern matches "abcabc" or "defabc":

	 /(?|(abc)|(def))(?1)/

       If  a condition test for a subpattern's having matched refers to a non-
       unique number, the test is true if any of the subpatterns of that  num‐
       ber have matched.

       An  alternative approach to using this "branch reset" feature is to use
       duplicate named subpatterns, as described in the next section.

NAMED SUBPATTERNS

       Identifying capturing parentheses by number is simple, but  it  can  be
       very  hard  to keep track of the numbers in complicated regular expres‐
       sions. Furthermore, if an  expression  is  modified,  the  numbers  may
       change. To help with this difficulty, PCRE2 supports the naming of sub‐
       patterns. This feature was not added to Perl until release 5.10. Python
       had  the feature earlier, and PCRE1 introduced it at release 4.0, using
       the Python syntax. PCRE2 supports both the Perl and the Python  syntax.
       Perl  allows  identically numbered subpatterns to have different names,
       but PCRE2 does not.

       In PCRE2, a subpattern can be named in one of three ways:  (?<name>...)
       or  (?'name'...)	 as in Perl, or (?P<name>...) as in Python. References
       to capturing parentheses from other parts of the pattern, such as  back
       references,  recursion,	and conditions, can be made by name as well as
       by number.

       Names consist of up to 32 alphanumeric characters and underscores,  but
       must  start  with  a  non-digit.	 Named capturing parentheses are still
       allocated numbers as well as names, exactly as if the  names  were  not
       present. The PCRE2 API provides function calls for extracting the name-
       to-number translation table from a compiled  pattern.  There  are  also
       convenience functions for extracting a captured substring by name.

       By  default, a name must be unique within a pattern, but it is possible
       to relax this constraint by setting the PCRE2_DUPNAMES option  at  com‐
       pile  time.  (Duplicate names are also always permitted for subpatterns
       with the same number, set up as described  in  the  previous  section.)
       Duplicate  names	 can be useful for patterns where only one instance of
       the named parentheses can match.	 Suppose you want to match the name of
       a  weekday,  either as a 3-letter abbreviation or as the full name, and
       in both cases you  want	to  extract  the  abbreviation.	 This  pattern
       (ignoring the line breaks) does the job:

	 (?<DN>Mon|Fri|Sun)(?:day)?|
	 (?<DN>Tue)(?:sday)?|
	 (?<DN>Wed)(?:nesday)?|
	 (?<DN>Thu)(?:rsday)?|
	 (?<DN>Sat)(?:urday)?

       There  are  five capturing substrings, but only one is ever set after a
       match.  (An alternative way of solving this problem is to use a "branch
       reset" subpattern, as described in the previous section.)

       The  convenience	 functions for extracting the data by name returns the
       substring for the first (and in this example, the only)	subpattern  of
       that  name  that	 matched.  This saves searching to find which numbered
       subpattern it was.

       If you make a back reference to	a  non-unique  named  subpattern  from
       elsewhere  in the pattern, the subpatterns to which the name refers are
       checked in the order in which they appear in the overall	 pattern.  The
       first one that is set is used for the reference. For example, this pat‐
       tern matches both "foofoo" and "barbar" but not "foobar" or "barfoo":

	 (?:(?<n>foo)|(?<n>bar))\k<n>

       If you make a subroutine call to a non-unique named subpattern, the one
       that  corresponds  to  the first occurrence of the name is used. In the
       absence of duplicate numbers (see the previous section) this is the one
       with the lowest number.

       If you use a named reference in a condition test (see the section about
       conditions below), either to check whether a subpattern has matched, or
       to  check for recursion, all subpatterns with the same name are tested.
       If the condition is true for any one of them, the overall condition  is
       true.  This  is	the  same  behaviour as testing by number. For further
       details of the interfaces  for  handling	 named	subpatterns,  see  the
       pcre2api documentation.

       Warning: You cannot use different names to distinguish between two sub‐
       patterns with the same number because PCRE2 uses only the numbers  when
       matching. For this reason, an error is given at compile time if differ‐
       ent names are given to subpatterns with the same number.	 However,  you
       can always give the same name to subpatterns with the same number, even
       when PCRE2_DUPNAMES is not set.

REPETITION

       Repetition is specified by quantifiers, which can  follow  any  of  the
       following items:

	 a literal data character
	 the dot metacharacter
	 the \C escape sequence
	 the \X escape sequence
	 the \R escape sequence
	 an escape such as \d or \pL that matches a single character
	 a character class
	 a back reference
	 a parenthesized subpattern (including most assertions)
	 a subroutine call to a subpattern (recursive or otherwise)

       The  general repetition quantifier specifies a minimum and maximum num‐
       ber of permitted matches, by giving the two numbers in  curly  brackets
       (braces),  separated  by	 a comma. The numbers must be less than 65536,
       and the first must be less than or equal to the second. For example:

	 z{2,4}

       matches "zz", "zzz", or "zzzz". A closing brace on its  own  is	not  a
       special	character.  If	the second number is omitted, but the comma is
       present, there is no upper limit; if the second number  and  the	 comma
       are  both omitted, the quantifier specifies an exact number of required
       matches. Thus

	 [aeiou]{3,}

       matches at least 3 successive vowels, but may match many more, whereas

	 \d{8}

       matches exactly 8 digits. An opening curly bracket that	appears	 in  a
       position	 where a quantifier is not allowed, or one that does not match
       the syntax of a quantifier, is taken as a literal character. For	 exam‐
       ple, {,6} is not a quantifier, but a literal string of four characters.

       In UTF modes, quantifiers apply to characters rather than to individual
       code units. Thus, for example, \x{100}{2} matches two characters,  each
       of which is represented by a two-byte sequence in a UTF-8 string. Simi‐
       larly, \X{3} matches three Unicode extended grapheme clusters, each  of
       which  may  be  several	code  units long (and they may be of different
       lengths).

       The quantifier {0} is permitted, causing the expression to behave as if
       the previous item and the quantifier were not present. This may be use‐
       ful for subpatterns that are referenced as subroutines  from  elsewhere
       in the pattern (but see also the section entitled "Defining subpatterns
       for use by reference only" below). Items other  than  subpatterns  that
       have a {0} quantifier are omitted from the compiled pattern.

       For  convenience, the three most common quantifiers have single-charac‐
       ter abbreviations:

	 *    is equivalent to {0,}
	 +    is equivalent to {1,}
	 ?    is equivalent to {0,1}

       It is possible to construct infinite loops by  following	 a  subpattern
       that can match no characters with a quantifier that has no upper limit,
       for example:

	 (a?)*

       Earlier versions of Perl and PCRE1 used to give	an  error  at  compile
       time for such patterns. However, because there are cases where this can
       be useful, such patterns are now accepted, but if any repetition of the
       subpattern  does in fact match no characters, the loop is forcibly bro‐
       ken.

       By default, the quantifiers are "greedy", that is, they match  as  much
       as  possible  (up  to  the  maximum number of permitted times), without
       causing the rest of the pattern to fail. The classic example  of	 where
       this gives problems is in trying to match comments in C programs. These
       appear between /* and */ and within the comment,	 individual  *	and  /
       characters  may	appear. An attempt to match C comments by applying the
       pattern

	 /\*.*\*/

       to the string

	 /* first comment */  not comment  /* second comment */

       fails, because it matches the entire string owing to the greediness  of
       the .*  item.

       If a quantifier is followed by a question mark, it ceases to be greedy,
       and instead matches the minimum number of times possible, so  the  pat‐
       tern

	 /\*.*?\*/

       does  the  right	 thing with the C comments. The meaning of the various
       quantifiers is not otherwise changed,  just  the	 preferred  number  of
       matches.	  Do  not  confuse this use of question mark with its use as a
       quantifier in its own right. Because it has two uses, it can  sometimes
       appear doubled, as in

	 \d??\d

       which matches one digit by preference, but can match two if that is the
       only way the rest of the pattern matches.

       If the PCRE2_UNGREEDY option is set (an option that is not available in
       Perl),  the  quantifiers are not greedy by default, but individual ones
       can be made greedy by following them with a  question  mark.  In	 other
       words, it inverts the default behaviour.

       When  a	parenthesized  subpattern  is quantified with a minimum repeat
       count that is greater than 1 or with a limited maximum, more memory  is
       required	 for  the  compiled  pattern, in proportion to the size of the
       minimum or maximum.

       If a pattern starts with	 .*  or	 .{0,}	and  the  PCRE2_DOTALL	option
       (equivalent  to	Perl's /s) is set, thus allowing the dot to match new‐
       lines, the pattern is implicitly	 anchored,  because  whatever  follows
       will  be	 tried against every character position in the subject string,
       so there is no point in retrying the  overall  match  at	 any  position
       after the first. PCRE2 normally treats such a pattern as though it were
       preceded by \A.

       In cases where it is known that the subject  string  contains  no  new‐
       lines,  it  is worth setting PCRE2_DOTALL in order to obtain this opti‐
       mization, or alternatively, using ^ to indicate anchoring explicitly.

       However, there are some cases where the optimization  cannot  be	 used.
       When .*	is inside capturing parentheses that are the subject of a back
       reference elsewhere in the pattern, a match at the start may fail where
       a later one succeeds. Consider, for example:

	 (.*)abc\1

       If  the subject is "xyz123abc123" the match point is the fourth charac‐
       ter. For this reason, such a pattern is not implicitly anchored.

       Another case where implicit anchoring is not applied is when the	 lead‐
       ing  .* is inside an atomic group. Once again, a match at the start may
       fail where a later one succeeds. Consider this pattern:

	 (?>.*?a)b

       It matches "ab" in the subject "aab". The use of the backtracking  con‐
       trol  verbs  (*PRUNE)  and  (*SKIP) also disable this optimization, and
       there is an option, PCRE2_NO_DOTSTAR_ANCHOR, to do so explicitly.

       When a capturing subpattern is repeated, the value captured is the sub‐
       string that matched the final iteration. For example, after

	 (tweedle[dume]{3}\s*)+

       has matched "tweedledum tweedledee" the value of the captured substring
       is "tweedledee". However, if there are  nested  capturing  subpatterns,
       the  corresponding captured values may have been set in previous itera‐
       tions. For example, after

	 (a|(b))+

       matches "aba" the value of the second captured substring is "b".

ATOMIC GROUPING AND POSSESSIVE QUANTIFIERS

       With both maximizing ("greedy") and minimizing ("ungreedy"  or  "lazy")
       repetition,  failure  of what follows normally causes the repeated item
       to be re-evaluated to see if a different number of repeats  allows  the
       rest  of	 the pattern to match. Sometimes it is useful to prevent this,
       either to change the nature of the match, or to cause it	 fail  earlier
       than  it otherwise might, when the author of the pattern knows there is
       no point in carrying on.

       Consider, for example, the pattern \d+foo when applied to  the  subject
       line

	 123456bar

       After matching all 6 digits and then failing to match "foo", the normal
       action of the matcher is to try again with only 5 digits	 matching  the
       \d+  item,  and	then  with  4,	and  so on, before ultimately failing.
       "Atomic grouping" (a term taken from Jeffrey  Friedl's  book)  provides
       the  means for specifying that once a subpattern has matched, it is not
       to be re-evaluated in this way.

       If we use atomic grouping for the previous example, the	matcher	 gives
       up  immediately	on failing to match "foo" the first time. The notation
       is a kind of special parenthesis, starting with (?> as in this example:

	 (?>\d+)foo

       This kind of parenthesis "locks up" the	part of the  pattern  it  con‐
       tains  once  it	has matched, and a failure further into the pattern is
       prevented from backtracking into it. Backtracking past it  to  previous
       items, however, works as normal.

       An  alternative	description  is that a subpattern of this type matches
       exactly the string of characters that an identical  standalone  pattern
       would match, if anchored at the current point in the subject string.

       Atomic grouping subpatterns are not capturing subpatterns. Simple cases
       such as the above example can be thought of as a maximizing repeat that
       must  swallow  everything  it can. So, while both \d+ and \d+? are pre‐
       pared to adjust the number of digits they match in order	 to  make  the
       rest of the pattern match, (?>\d+) can only match an entire sequence of
       digits.

       Atomic groups in general can of course contain arbitrarily  complicated
       subpatterns,  and  can  be  nested. However, when the subpattern for an
       atomic group is just a single repeated item, as in the example above, a
       simpler	notation,  called  a "possessive quantifier" can be used. This
       consists of an additional + character  following	 a  quantifier.	 Using
       this notation, the previous example can be rewritten as

	 \d++foo

       Note that a possessive quantifier can be used with an entire group, for
       example:

	 (abc|xyz){2,3}+

       Possessive  quantifiers	are  always  greedy;  the   setting   of   the
       PCRE2_UNGREEDY  option  is  ignored. They are a convenient notation for
       the simpler forms of atomic group. However, there is no	difference  in
       the meaning of a possessive quantifier and the equivalent atomic group,
       though there may be a performance  difference;  possessive  quantifiers
       should be slightly faster.

       The  possessive	quantifier syntax is an extension to the Perl 5.8 syn‐
       tax.  Jeffrey Friedl originated the idea (and the name)	in  the	 first
       edition of his book. Mike McCloskey liked it, so implemented it when he
       built Sun's Java package, and PCRE1 copied it from there. It ultimately
       found its way into Perl at release 5.10.

       PCRE2  has  an  optimization  that automatically "possessifies" certain
       simple pattern constructs. For example, the sequence A+B is treated  as
       A++B  because  there is no point in backtracking into a sequence of A's
       when B must follow.  This feature can be disabled by the PCRE2_NO_AUTO‐
       POSSESS option, or starting the pattern with (*NO_AUTO_POSSESS).

       When  a	pattern	 contains an unlimited repeat inside a subpattern that
       can itself be repeated an unlimited number of  times,  the  use	of  an
       atomic  group  is  the  only way to avoid some failing matches taking a
       very long time indeed. The pattern

	 (\D+|<\d+>)*[!?]

       matches an unlimited number of substrings that either consist  of  non-
       digits,	or  digits  enclosed in <>, followed by either ! or ?. When it
       matches, it runs quickly. However, if it is applied to

	 aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

       it takes a long time before reporting  failure.	This  is  because  the
       string  can be divided between the internal \D+ repeat and the external
       * repeat in a large number of ways, and all  have  to  be  tried.  (The
       example	uses  [!?]  rather than a single character at the end, because
       both PCRE2 and Perl have an optimization that allows for	 fast  failure
       when  a single character is used. They remember the last single charac‐
       ter that is required for a match, and fail early if it is  not  present
       in  the	string.)  If  the pattern is changed so that it uses an atomic
       group, like this:

	 ((?>\D+)|<\d+>)*[!?]

       sequences of non-digits cannot be broken, and failure happens quickly.

BACK REFERENCES

       Outside a character class, a backslash followed by a digit greater than
       0 (and possibly further digits) is a back reference to a capturing sub‐
       pattern earlier (that is, to its left) in the pattern,  provided	 there
       have been that many previous capturing left parentheses.

       However,	 if the decimal number following the backslash is less than 8,
       it is always taken as a back reference, and causes  an  error  only  if
       there  are  not that many capturing left parentheses in the entire pat‐
       tern. In other words, the parentheses that are referenced need  not  be
       to  the	left of the reference for numbers less than 8. A "forward back
       reference" of this type can make sense when a  repetition  is  involved
       and  the	 subpattern to the right has participated in an earlier itera‐
       tion.

       It is not possible to have a numerical "forward back  reference"	 to  a
       subpattern  whose  number  is  8	 or  more  using this syntax because a
       sequence such as \50 is interpreted as a character  defined  in	octal.
       See the subsection entitled "Non-printing characters" above for further
       details of the handling of digits following a backslash.	 There	is  no
       such  problem  when named parentheses are used. A back reference to any
       subpattern is possible using named parentheses (see below).

       Another way of avoiding the ambiguity inherent in  the  use  of	digits
       following  a  backslash	is  to use the \g escape sequence. This escape
       must be followed by an unsigned number or a negative number, optionally
       enclosed in braces. These examples are all identical:

	 (ring), \1
	 (ring), \g1
	 (ring), \g{1}

       An  unsigned number specifies an absolute reference without the ambigu‐
       ity that is present in the older syntax. It is also useful when literal
       digits follow the reference. A negative number is a relative reference.
       Consider this example:

	 (abc(def)ghi)\g{-1}

       The sequence \g{-1} is a reference to the most recently started captur‐
       ing subpattern before \g, that is, is it equivalent to \2 in this exam‐
       ple.  Similarly, \g{-2} would be equivalent to \1. The use of  relative
       references  can	be helpful in long patterns, and also in patterns that
       are created by  joining	together  fragments  that  contain  references
       within themselves.

       A  back	reference matches whatever actually matched the capturing sub‐
       pattern in the current subject string, rather  than  anything  matching
       the subpattern itself (see "Subpatterns as subroutines" below for a way
       of doing that). So the pattern

	 (sens|respons)e and \1ibility

       matches "sense and sensibility" and "response and responsibility",  but
       not  "sense and responsibility". If caseful matching is in force at the
       time of the back reference, the case of letters is relevant. For	 exam‐
       ple,

	 ((?i)rah)\s+\1

       matches	"rah  rah"  and	 "RAH RAH", but not "RAH rah", even though the
       original capturing subpattern is matched caselessly.

       There are several different ways of writing back	 references  to	 named
       subpatterns.  The  .NET syntax \k{name} and the Perl syntax \k<name> or
       \k'name' are supported, as is the Python syntax (?P=name). Perl	5.10's
       unified back reference syntax, in which \g can be used for both numeric
       and named references, is also supported. We  could  rewrite  the	 above
       example in any of the following ways:

	 (?<p1>(?i)rah)\s+\k<p1>
	 (?'p1'(?i)rah)\s+\k{p1}
	 (?P<p1>(?i)rah)\s+(?P=p1)
	 (?<p1>(?i)rah)\s+\g{p1}

       A  subpattern  that  is	referenced  by	name may appear in the pattern
       before or after the reference.

       There may be more than one back reference to the same subpattern. If  a
       subpattern  has	not actually been used in a particular match, any back
       references to it always fail by default. For example, the pattern

	 (a|(bc))\2

       always fails if it starts to match "a" rather than  "bc".  However,  if
       the  PCRE2_MATCH_UNSET_BACKREF  option  is  set at compile time, a back
       reference to an unset value matches an empty string.

       Because there may be many capturing parentheses in a pattern, all  dig‐
       its  following a backslash are taken as part of a potential back refer‐
       ence number.  If the pattern continues with  a  digit  character,  some
       delimiter  must	be  used  to  terminate	 the  back  reference.	If the
       PCRE2_EXTENDED option is set, this can be white space.  Otherwise,  the
       \g{ syntax or an empty comment (see "Comments" below) can be used.

   Recursive back references

       A  back reference that occurs inside the parentheses to which it refers
       fails when the subpattern is first used, so, for example,  (a\1)	 never
       matches.	  However,  such references can be useful inside repeated sub‐
       patterns. For example, the pattern

	 (a|b\1)+

       matches any number of "a"s and also "aba", "ababbaa" etc. At each iter‐
       ation  of  the  subpattern,  the	 back  reference matches the character
       string corresponding to the previous iteration. In order	 for  this  to
       work,  the  pattern must be such that the first iteration does not need
       to match the back reference. This can be done using alternation, as  in
       the example above, or by a quantifier with a minimum of zero.

       Back  references of this type cause the group that they reference to be
       treated as an atomic group.  Once the whole group has been  matched,  a
       subsequent  matching  failure cannot cause backtracking into the middle
       of the group.

ASSERTIONS

       An assertion is a test on the characters	 following  or	preceding  the
       current matching point that does not consume any characters. The simple
       assertions coded as \b, \B, \A, \G, \Z,	\z,  ^	and  $	are  described
       above.

       More  complicated  assertions  are  coded as subpatterns. There are two
       kinds: those that look ahead of the current  position  in  the  subject
       string,	and  those  that  look	behind	it. An assertion subpattern is
       matched in the normal way, except that it does not  cause  the  current
       matching position to be changed.

       Assertion  subpatterns are not capturing subpatterns. If such an asser‐
       tion contains capturing subpatterns within it, these  are  counted  for
       the  purposes  of numbering the capturing subpatterns in the whole pat‐
       tern. However, substring capturing is carried  out  only	 for  positive
       assertions. (Perl sometimes, but not always, does do capturing in nega‐
       tive assertions.)

       For  compatibility  with	 Perl,	most  assertion	 subpatterns  may   be
       repeated;  though  it  makes  no sense to assert the same thing several
       times, the side effect of capturing  parentheses	 may  occasionally  be
       useful.	However,  an  assertion	 that forms the condition for a condi‐
       tional subpattern may not be quantified. In practice, for other	asser‐
       tions, there only three cases:

       (1)  If	the  quantifier	 is  {0}, the assertion is never obeyed during
       matching.  However, it may  contain  internal  capturing	 parenthesized
       groups that are called from elsewhere via the subroutine mechanism.

       (2)  If quantifier is {0,n} where n is greater than zero, it is treated
       as if it were {0,1}. At run time, the rest  of  the  pattern  match  is
       tried with and without the assertion, the order depending on the greed‐
       iness of the quantifier.

       (3) If the minimum repetition is greater than zero, the	quantifier  is
       ignored.	  The  assertion  is  obeyed just once when encountered during
       matching.

   Lookahead assertions

       Lookahead assertions start with (?= for positive assertions and (?! for
       negative assertions. For example,

	 \w+(?=;)

       matches	a word followed by a semicolon, but does not include the semi‐
       colon in the match, and

	 foo(?!bar)

       matches any occurrence of "foo" that is not  followed  by  "bar".  Note
       that the apparently similar pattern

	 (?!foo)bar

       does  not  find	an  occurrence	of "bar" that is preceded by something
       other than "foo"; it finds any occurrence of "bar" whatsoever,  because
       the assertion (?!foo) is always true when the next three characters are
       "bar". A lookbehind assertion is needed to achieve the other effect.

       If you want to force a matching failure at some point in a pattern, the
       most  convenient	 way  to  do  it  is with (?!) because an empty string
       always matches, so an assertion that requires there not to be an	 empty
       string must always fail.	 The backtracking control verb (*FAIL) or (*F)
       is a synonym for (?!).

   Lookbehind assertions

       Lookbehind assertions start with (?<= for positive assertions and  (?<!
       for negative assertions. For example,

	 (?<!foo)bar

       does  find  an  occurrence  of "bar" that is not preceded by "foo". The
       contents of a lookbehind assertion are restricted  such	that  all  the
       strings it matches must have a fixed length. However, if there are sev‐
       eral top-level alternatives, they do not all  have  to  have  the  same
       fixed length. Thus

	 (?<=bullock|donkey)

       is permitted, but

	 (?<!dogs?|cats?)

       causes  an  error at compile time. Branches that match different length
       strings are permitted only at the top level of a lookbehind  assertion.
       This is an extension compared with Perl, which requires all branches to
       match the same length of string. An assertion such as

	 (?<=ab(c|de))

       is not permitted, because its single top-level  branch  can  match  two
       different  lengths,  but	 it is acceptable to PCRE2 if rewritten to use
       two top-level branches:

	 (?<=abc|abde)

       In some cases, the escape sequence \K (see above) can be	 used  instead
       of a lookbehind assertion to get round the fixed-length restriction.

       The  implementation  of lookbehind assertions is, for each alternative,
       to temporarily move the current position back by the fixed  length  and
       then try to match. If there are insufficient characters before the cur‐
       rent position, the assertion fails.

       In a UTF mode, PCRE2 does not allow the \C escape (which matches a sin‐
       gle  code  unit even in a UTF mode) to appear in lookbehind assertions,
       because it makes it impossible to calculate the length of  the  lookbe‐
       hind.  The \X and \R escapes, which can match different numbers of code
       units, are also not permitted.

       "Subroutine" calls (see below) such as (?2) or (?&X) are	 permitted  in
       lookbehinds,  as	 long as the subpattern matches a fixed-length string.
       Recursion, however, is not supported.

       Possessive quantifiers can  be  used  in	 conjunction  with  lookbehind
       assertions to specify efficient matching of fixed-length strings at the
       end of subject strings. Consider a simple pattern such as

	 abcd$

       when applied to a long string that does	not  match.  Because  matching
       proceeds	 from  left to right, PCRE2 will look for each "a" in the sub‐
       ject and then see if what follows matches the rest of the  pattern.  If
       the pattern is specified as

	 ^.*abcd$

       the  initial .* matches the entire string at first, but when this fails
       (because there is no following "a"), it backtracks to match all but the
       last  character,	 then all but the last two characters, and so on. Once
       again the search for "a" covers the entire string, from right to	 left,
       so we are no better off. However, if the pattern is written as

	 ^.*+(?<=abcd)

       there can be no backtracking for the .*+ item because of the possessive
       quantifier; it can match only the entire string. The subsequent lookbe‐
       hind  assertion	does  a single test on the last four characters. If it
       fails, the match fails immediately. For	long  strings,	this  approach
       makes a significant difference to the processing time.

   Using multiple assertions

       Several assertions (of any sort) may occur in succession. For example,

	 (?<=\d{3})(?<!999)foo

       matches	"foo" preceded by three digits that are not "999". Notice that
       each of the assertions is applied independently at the  same  point  in
       the  subject  string.  First  there  is a check that the previous three
       characters are all digits, and then there is  a	check  that  the  same
       three characters are not "999".	This pattern does not match "foo" pre‐
       ceded by six characters, the first of which are	digits	and  the  last
       three  of  which	 are not "999". For example, it doesn't match "123abc‐
       foo". A pattern to do that is

	 (?<=\d{3}...)(?<!999)foo

       This time the first assertion looks at the  preceding  six  characters,
       checking that the first three are digits, and then the second assertion
       checks that the preceding three characters are not "999".

       Assertions can be nested in any combination. For example,

	 (?<=(?<!foo)bar)baz

       matches an occurrence of "baz" that is preceded by "bar" which in  turn
       is not preceded by "foo", while

	 (?<=\d{3}(?!999)...)foo

       is  another pattern that matches "foo" preceded by three digits and any
       three characters that are not "999".

CONDITIONAL SUBPATTERNS

       It is possible to cause the matching process to obey a subpattern  con‐
       ditionally  or to choose between two alternative subpatterns, depending
       on the result of an assertion, or whether a specific capturing  subpat‐
       tern  has  already  been matched. The two possible forms of conditional
       subpattern are:

	 (?(condition)yes-pattern)
	 (?(condition)yes-pattern|no-pattern)

       If the condition is satisfied, the yes-pattern is used;	otherwise  the
       no-pattern  (if	present)  is used. If there are more than two alterna‐
       tives in the subpattern, a compile-time error occurs. Each of  the  two
       alternatives may itself contain nested subpatterns of any form, includ‐
       ing  conditional	 subpatterns;  the  restriction	 to  two  alternatives
       applies only at the level of the condition. This pattern fragment is an
       example where the alternatives are complex:

	 (?(1) (A|B|C) | (D | (?(2)E|F) | E) )

       There are five kinds of condition: references  to  subpatterns,	refer‐
       ences  to  recursion,  two pseudo-conditions called DEFINE and VERSION,
       and assertions.

   Checking for a used subpattern by number

       If the text between the parentheses consists of a sequence  of  digits,
       the condition is true if a capturing subpattern of that number has pre‐
       viously matched. If there is more than one  capturing  subpattern  with
       the  same  number  (see	the earlier section about duplicate subpattern
       numbers), the condition is true if any of them have matched. An	alter‐
       native  notation is to precede the digits with a plus or minus sign. In
       this case, the subpattern number is relative rather than absolute.  The
       most  recently opened parentheses can be referenced by (?(-1), the next
       most recent by (?(-2), and so on. Inside loops it can also  make	 sense
       to refer to subsequent groups. The next parentheses to be opened can be
       referenced as (?(+1), and so on. (The value zero in any of these	 forms
       is not used; it provokes a compile-time error.)

       Consider	 the  following	 pattern, which contains non-significant white
       space to make it more readable (assume the PCRE2_EXTENDED  option)  and
       to divide it into three parts for ease of discussion:

	 ( \( )?    [^()]+    (?(1) \) )

       The  first  part	 matches  an optional opening parenthesis, and if that
       character is present, sets it as the first captured substring. The sec‐
       ond  part  matches one or more characters that are not parentheses. The
       third part is a conditional subpattern that tests whether  or  not  the
       first  set  of  parentheses  matched.  If they did, that is, if subject
       started with an opening parenthesis, the condition is true, and so  the
       yes-pattern  is	executed and a closing parenthesis is required. Other‐
       wise, since no-pattern is not present, the subpattern matches  nothing.
       In  other  words,  this	pattern matches a sequence of non-parentheses,
       optionally enclosed in parentheses.

       If you were embedding this pattern in a larger one,  you	 could	use  a
       relative reference:

	 ...other stuff... ( \( )?    [^()]+	(?(-1) \) ) ...

       This  makes  the	 fragment independent of the parentheses in the larger
       pattern.

   Checking for a used subpattern by name

       Perl uses the syntax (?(<name>)...) or (?('name')...)  to  test	for  a
       used  subpattern	 by  name.  For compatibility with earlier versions of
       PCRE1, which had this facility before Perl, the syntax (?(name)...)  is
       also recognized.

       Rewriting the above example to use a named subpattern gives this:

	 (?<OPEN> \( )?	   [^()]+    (?(<OPEN>) \) )

       If  the	name used in a condition of this kind is a duplicate, the test
       is applied to all subpatterns of the same name, and is true if any  one
       of them has matched.

   Checking for pattern recursion

       If the condition is the string (R), and there is no subpattern with the
       name R, the condition is true if a recursive call to the whole  pattern
       or any subpattern has been made. If digits or a name preceded by amper‐
       sand follow the letter R, for example:

	 (?(R3)...) or (?(R&name)...)

       the condition is true if the most recent recursion is into a subpattern
       whose number or name is given. This condition does not check the entire
       recursion stack. If the name used in a condition	 of  this  kind	 is  a
       duplicate, the test is applied to all subpatterns of the same name, and
       is true if any one of them is the most recent recursion.

       At "top level", all these recursion test	 conditions  are  false.   The
       syntax for recursive patterns is described below.

   Defining subpatterns for use by reference only

       If  the	condition  is  the string (DEFINE), and there is no subpattern
       with the name DEFINE, the condition is  always  false.  In  this	 case,
       there  may  be  only  one  alternative  in the subpattern. It is always
       skipped if control reaches this point  in  the  pattern;	 the  idea  of
       DEFINE  is that it can be used to define subroutines that can be refer‐
       enced from elsewhere. (The use of subroutines is described below.)  For
       example,	 a  pattern  to match an IPv4 address such as "192.168.23.245"
       could be written like this (ignore white space and line breaks):

	 (?(DEFINE) (?<byte> 2[0-4]\d | 25[0-5] | 1\d\d | [1-9]?\d) )
	 \b (?&byte) (\.(?&byte)){3} \b

       The first part of the pattern is a DEFINE group inside which a  another
       group  named "byte" is defined. This matches an individual component of
       an IPv4 address (a number less than 256). When  matching	 takes	place,
       this  part  of  the pattern is skipped because DEFINE acts like a false
       condition. The rest of the pattern uses references to the  named	 group
       to  match the four dot-separated components of an IPv4 address, insist‐
       ing on a word boundary at each end.

   Checking the PCRE2 version

       Programs that link with a PCRE2 library can check the version by	 call‐
       ing  pcre2_config()  with  appropriate arguments. Users of applications
       that do not have access to the underlying code cannot do this.  A  spe‐
       cial  "condition" called VERSION exists to allow such users to discover
       which version of PCRE2 they are dealing with by using this condition to
       match  a string such as "yesno". VERSION must be followed either by "="
       or ">=" and a version number.  For example:

	 (?(VERSION>=10.4)yes|no)

       This pattern matches "yes" if the PCRE2 version is greater or equal  to
       10.4, or "no" otherwise.

   Assertion conditions

       If  the	condition  is  not  in any of the above formats, it must be an
       assertion.  This may be a positive or negative lookahead or  lookbehind
       assertion.  Consider  this  pattern,  again  containing non-significant
       white space, and with the two alternatives on the second line:

	 (?(?=[^a-z]*[a-z])
	 \d{2}-[a-z]{3}-\d{2}  |  \d{2}-\d{2}-\d{2} )

       The condition  is  a  positive  lookahead  assertion  that  matches  an
       optional	 sequence of non-letters followed by a letter. In other words,
       it tests for the presence of at least one letter in the subject.	 If  a
       letter  is found, the subject is matched against the first alternative;
       otherwise it is	matched	 against  the  second.	This  pattern  matches
       strings	in  one	 of the two forms dd-aaa-dd or dd-dd-dd, where aaa are
       letters and dd are digits.

COMMENTS

       There are two ways of including comments in patterns that are processed
       by  PCRE2.  In  both  cases,  the start of the comment must not be in a
       character class, nor in the middle of any  other	 sequence  of  related
       characters  such	 as (?: or a subpattern name or number. The characters
       that make up a comment play no part in the pattern matching.

       The sequence (?# marks the start of a comment that continues up to  the
       next  closing parenthesis. Nested parentheses are not permitted. If the
       PCRE2_EXTENDED option is set, an unescaped # character also  introduces
       a  comment,  which in this case continues to immediately after the next
       newline character or character sequence in the pattern.	Which  charac‐
       ters  are  interpreted as newlines is controlled by an option passed to
       the compiling function or by a special sequence at  the	start  of  the
       pattern,	 as  described	in  the section entitled "Newline conventions"
       above. Note that the end of this type of comment is a  literal  newline
       sequence	 in  the  pattern; escape sequences that happen to represent a
       newline	do  not	 count.	 For  example,	consider  this	pattern	  when
       PCRE2_EXTENDED  is  set,	 and  the default newline convention (a single
       linefeed character) is in force:

	 abc #comment \n still comment

       On encountering the # character, pcre2_compile() skips  along,  looking
       for  a newline in the pattern. The sequence \n is still literal at this
       stage, so it does not terminate the comment. Only an  actual  character
       with the code value 0x0a (the default newline) does so.

RECURSIVE PATTERNS

       Consider	 the problem of matching a string in parentheses, allowing for
       unlimited nested parentheses. Without the use of	 recursion,  the  best
       that  can  be  done  is	to use a pattern that matches up to some fixed
       depth of nesting. It is not possible to	handle	an  arbitrary  nesting
       depth.

       For some time, Perl has provided a facility that allows regular expres‐
       sions to recurse (amongst other things). It does this by	 interpolating
       Perl  code in the expression at run time, and the code can refer to the
       expression itself. A Perl pattern using code interpolation to solve the
       parentheses problem can be created like this:

	 $re = qr{\( (?: (?>[^()]+) | (?p{$re}) )* \)}x;

       The (?p{...}) item interpolates Perl code at run time, and in this case
       refers recursively to the pattern in which it appears.

       Obviously,  PCRE2  cannot  support  the	interpolation  of  Perl	 code.
       Instead,	 it  supports  special syntax for recursion of the entire pat‐
       tern, and also for individual subpattern recursion. After its introduc‐
       tion  in	 PCRE1	and  Python,  this  kind of recursion was subsequently
       introduced into Perl at release 5.10.

       A special item that consists of (? followed by a	 number	 greater  than
       zero  and  a  closing parenthesis is a recursive subroutine call of the
       subpattern of the given number, provided that  it  occurs  inside  that
       subpattern.  (If	 not,  it is a non-recursive subroutine call, which is
       described in the next section.) The special item	 (?R)  or  (?0)	 is  a
       recursive call of the entire regular expression.

       This  PCRE2  pattern  solves the nested parentheses problem (assume the
       PCRE2_EXTENDED option is set so that white space is ignored):

	 \( ( [^()]++ | (?R) )* \)

       First it matches an opening parenthesis. Then it matches any number  of
       substrings  which  can  either  be  a sequence of non-parentheses, or a
       recursive match of the pattern itself (that is, a  correctly  parenthe‐
       sized substring).  Finally there is a closing parenthesis. Note the use
       of a possessive quantifier to avoid backtracking into sequences of non-
       parentheses.

       If  this	 were  part of a larger pattern, you would not want to recurse
       the entire pattern, so instead you could use this:

	 ( \( ( [^()]++ | (?1) )* \) )

       We have put the pattern into parentheses, and caused the	 recursion  to
       refer to them instead of the whole pattern.

       In  a  larger  pattern,	keeping	 track	of  parenthesis numbers can be
       tricky. This is made easier by the use of relative references.  Instead
       of (?1) in the pattern above you can write (?-2) to refer to the second
       most recently opened parentheses	 preceding  the	 recursion.  In	 other
       words,  a  negative  number counts capturing parentheses leftwards from
       the point at which it is encountered.

       It is also possible to refer to	subsequently  opened  parentheses,  by
       writing	references  such  as (?+2). However, these cannot be recursive
       because the reference is not inside the	parentheses  that  are	refer‐
       enced.  They are always non-recursive subroutine calls, as described in
       the next section.

       An alternative approach is to use named parentheses.  The  Perl	syntax
       for  this  is  (?&name);	 PCRE1's earlier syntax (?P>name) is also sup‐
       ported. We could rewrite the above example as follows:

	 (?<pn> \( ( [^()]++ | (?&pn) )* \) )

       If there is more than one subpattern with the same name,	 the  earliest
       one is used.

       The example pattern that we have been looking at contains nested unlim‐
       ited repeats, and so the use of a possessive  quantifier	 for  matching
       strings	of  non-parentheses  is important when applying the pattern to
       strings that do not match. For example, when this pattern is applied to

	 (aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa()

       it yields "no match" quickly. However, if a  possessive	quantifier  is
       not  used, the match runs for a very long time indeed because there are
       so many different ways the + and * repeats can carve  up	 the  subject,
       and all have to be tested before failure can be reported.

       At  the	end  of a match, the values of capturing parentheses are those
       from the outermost level. If you want to obtain intermediate values,  a
       callout function can be used (see below and the pcre2callout documenta‐
       tion). If the pattern above is matched against

	 (ab(cd)ef)

       the value for the inner capturing parentheses  (numbered	 2)  is	 "ef",
       which  is the last value taken on at the top level. If a capturing sub‐
       pattern is not matched at the top level, its final  captured  value  is
       unset,  even  if	 it was (temporarily) set at a deeper level during the
       matching process.

       If there are more than 15 capturing parentheses in a pattern, PCRE2 has
       to  obtain extra memory from the heap to store data during a recursion.
       If  no  memory  can   be	  obtained,   the   match   fails   with   the
       PCRE2_ERROR_NOMEMORY error.

       Do  not	confuse	 the (?R) item with the condition (R), which tests for
       recursion.  Consider this pattern, which matches text in	 angle	brack‐
       ets,  allowing for arbitrary nesting. Only digits are allowed in nested
       brackets (that is, when recursing), whereas any characters are  permit‐
       ted at the outer level.

	 < (?: (?(R) \d++  | [^<>]*+) | (?R)) * >

       In  this	 pattern, (?(R) is the start of a conditional subpattern, with
       two different alternatives for the recursive and	 non-recursive	cases.
       The (?R) item is the actual recursive call.

   Differences in recursion processing between PCRE2 and Perl

       Recursion  processing in PCRE2 differs from Perl in two important ways.
       In PCRE2 (like Python, but unlike Perl), a recursive subpattern call is
       always treated as an atomic group. That is, once it has matched some of
       the subject string, it is never re-entered, even if it contains untried
       alternatives  and  there	 is a subsequent matching failure. This can be
       illustrated by the following pattern, which purports to match a	palin‐
       dromic  string  that contains an odd number of characters (for example,
       "a", "aba", "abcba", "abcdcba"):

	 ^(.|(.)(?1)\2)$

       The idea is that it either matches a single character, or two identical
       characters  surrounding	a sub-palindrome. In Perl, this pattern works;
       in PCRE2 it does not if the pattern is longer  than  three  characters.
       Consider the subject string "abcba":

       At  the	top level, the first character is matched, but as it is not at
       the end of the string, the first alternative fails; the second alterna‐
       tive is taken and the recursion kicks in. The recursive call to subpat‐
       tern 1 successfully matches the next character ("b").  (Note  that  the
       beginning and end of line tests are not part of the recursion).

       Back  at	 the top level, the next character ("c") is compared with what
       subpattern 2 matched, which was "a". This fails. Because the  recursion
       is  treated  as	an atomic group, there are now no backtracking points,
       and so the entire match fails. (Perl is able, at	 this  point,  to  re-
       enter  the  recursion  and try the second alternative.) However, if the
       pattern is written with the alternatives in the other order, things are
       different:

	 ^((.)(?1)\2|.)$

       This  time,  the recursing alternative is tried first, and continues to
       recurse until it runs out of characters, at which point	the  recursion
       fails.  But  this  time	we  do	have another alternative to try at the
       higher level. That is the big difference:  in  the  previous  case  the
       remaining  alternative is at a deeper recursion level, which PCRE2 can‐
       not use.

       To change the pattern so that it matches all palindromic	 strings,  not
       just  those  with an odd number of characters, it is tempting to change
       the pattern to this:

	 ^((.)(?1)\2|.?)$

       Again, this works in Perl, but not in PCRE2, and for the	 same  reason.
       When  a	deeper	recursion has matched a single character, it cannot be
       entered again in order to match an empty string.	 The  solution	is  to
       separate	 the two cases, and write out the odd and even cases as alter‐
       natives at the higher level:

	 ^(?:((.)(?1)\2|)|((.)(?3)\4|.))

       If you want to match typical palindromic phrases, the  pattern  has  to
       ignore all non-word characters, which can be done like this:

	 ^\W*+(?:((.)\W*+(?1)\W*+\2|)|((.)\W*+(?3)\W*+\4|\W*+.\W*+))\W*+$

       If  run	with  the  PCRE2_CASELESS option, this pattern matches phrases
       such as "A man, a plan, a canal: Panama!" and it works  in  both	 PCRE2
       and  Perl.  Note the use of the possessive quantifier *+ to avoid back‐
       tracking into sequences of non-word  characters.	 Without  this,	 PCRE2
       takes a great deal longer (ten times or more) to match typical phrases,
       and Perl takes so long that you think it has gone into a loop.

       WARNING: The palindrome-matching patterns above work only if  the  sub‐
       ject  string  does not start with a palindrome that is shorter than the
       entire string.  For example, although "abcba" is correctly matched,  if
       the  subject is "ababa", PCRE2 finds the palindrome "aba" at the start,
       then fails at top level because the end of the string does not  follow.
       Once  again, it cannot jump back into the recursion to try other alter‐
       natives, so the entire match fails.

       The second way in which PCRE2 and Perl differ in their  recursion  pro‐
       cessing	is in the handling of captured values. In Perl, when a subpat‐
       tern is called recursively or as a subpattern (see the  next  section),
       it  has	no  access to any values that were captured outside the recur‐
       sion, whereas in PCRE2 these values can be  referenced.	Consider  this
       pattern:

	 ^(.)(\1|a(?2))

       In  PCRE2,  this pattern matches "bab". The first capturing parentheses
       match "b", then in the second group, when the back reference  \1	 fails
       to  match "b", the second alternative matches "a" and then recurses. In
       the recursion, \1 does now match "b" and so the whole  match  succeeds.
       In  Perl,  the pattern fails to match because inside the recursive call
       \1 cannot access the externally set value.

SUBPATTERNS AS SUBROUTINES

       If the syntax for a recursive subpattern call (either by number	or  by
       name)  is  used outside the parentheses to which it refers, it operates
       like a subroutine in a programming language. The called subpattern  may
       be  defined  before or after the reference. A numbered reference can be
       absolute or relative, as in these examples:

	 (...(absolute)...)...(?2)...
	 (...(relative)...)...(?-1)...
	 (...(?+1)...(relative)...

       An earlier example pointed out that the pattern

	 (sens|respons)e and \1ibility

       matches "sense and sensibility" and "response and responsibility",  but
       not "sense and responsibility". If instead the pattern

	 (sens|respons)e and (?1)ibility

       is  used, it does match "sense and responsibility" as well as the other
       two strings. Another example is	given  in  the	discussion  of	DEFINE
       above.

       All  subroutine	calls, whether recursive or not, are always treated as
       atomic groups. That is, once a subroutine has matched some of the  sub‐
       ject string, it is never re-entered, even if it contains untried alter‐
       natives and there is  a	subsequent  matching  failure.	Any  capturing
       parentheses  that  are  set  during the subroutine call revert to their
       previous values afterwards.

       Processing options such as case-independence are fixed when  a  subpat‐
       tern  is defined, so if it is used as a subroutine, such options cannot
       be changed for different calls. For example, consider this pattern:

	 (abc)(?i:(?-1))

       It matches "abcabc". It does not match "abcABC" because the  change  of
       processing option does not affect the called subpattern.

ONIGURUMA SUBROUTINE SYNTAX

       For  compatibility with Oniguruma, the non-Perl syntax \g followed by a
       name or a number enclosed either in angle brackets or single quotes, is
       an  alternative	syntax	for  referencing a subpattern as a subroutine,
       possibly recursively. Here are two of the examples used above,  rewrit‐
       ten using this syntax:

	 (?<pn> \( ( (?>[^()]+) | \g<pn> )* \) )
	 (sens|respons)e and \g'1'ibility

       PCRE2  supports an extension to Oniguruma: if a number is preceded by a
       plus or a minus sign it is taken as a relative reference. For example:

	 (abc)(?i:\g<-1>)

       Note that \g{...} (Perl syntax) and \g<...> (Oniguruma syntax) are  not
       synonymous.  The former is a back reference; the latter is a subroutine
       call.

CALLOUTS

       Perl has a feature whereby using the sequence (?{...}) causes arbitrary
       Perl  code to be obeyed in the middle of matching a regular expression.
       This makes it possible, amongst other things, to extract different sub‐
       strings that match the same pair of parentheses when there is a repeti‐
       tion.

       PCRE2 provides a similar feature, but of course it  cannot  obey	 arbi‐
       trary  Perl  code. The feature is called "callout". The caller of PCRE2
       provides an external function by putting its entry  point  in  a	 match
       context	using  the function pcre2_set_callout(), and then passing that
       context to pcre2_match() or pcre2_dfa_match(). If no match  context  is
       passed, or if the callout entry point is set to NULL, callouts are dis‐
       abled.

       Within a regular expression, (?C<arg>) indicates a point at  which  the
       external	 function  is  to  be  called. There are two kinds of callout:
       those with a numerical argument and those with a string argument.  (?C)
       on  its	own with no argument is treated as (?C0). A numerical argument
       allows the  application	to  distinguish	 between  different  callouts.
       String  arguments  were added for release 10.20 to make it possible for
       script languages that use PCRE2 to embed short scripts within  patterns
       in a similar way to Perl.

       During matching, when PCRE2 reaches a callout point, the external func‐
       tion is called. It is provided with the number or  string  argument  of
       the  callout, the position in the pattern, and one item of data that is
       also set in the match block. The callout function may cause matching to
       proceed, to backtrack, or to fail.

       By  default,  PCRE2  implements	a  number of optimizations at matching
       time, and one side-effect is that sometimes callouts  are  skipped.  If
       you  need all possible callouts to happen, you need to set options that
       disable the relevant optimizations. More details, including a  complete
       description  of	the programming interface to the callout function, are
       given in the pcre2callout documentation.

   Callouts with numerical arguments

       If you just want to have	 a  means  of  identifying  different  callout
       points,	put  a	number	less than 256 after the letter C. For example,
       this pattern has two callout points:

	 (?C1)abc(?C2)def

       If the PCRE2_AUTO_CALLOUT flag is passed to pcre2_compile(),  numerical
       callouts	 are  automatically installed before each item in the pattern.
       They are all numbered 255. If there is a conditional group in the  pat‐
       tern whose condition is an assertion, an additional callout is inserted
       just before the condition. An explicit callout may also be set at  this
       position, as in this example:

	 (?(?C9)(?=a)abc|def)

       Note that this applies only to assertion conditions, not to other types
       of condition.

   Callouts with string arguments

       A delimited string may be used instead of a number as a	callout	 argu‐
       ment.  The  starting  delimiter	must be one of ` ' " ^ % # $ { and the
       ending delimiter is the same as the start, except for {, where the end‐
       ing  delimiter  is  }.  If  the	ending	delimiter is needed within the
       string, it must be doubled. For example:

	 (?C'ab ''c'' d')xyz(?C{any text})pqr

       The doubling is removed before the string  is  passed  to  the  callout
       function.

BACKTRACKING CONTROL

       Perl  5.10 introduced a number of "Special Backtracking Control Verbs",
       which are still described in the Perl  documentation  as	 "experimental
       and  subject to change or removal in a future version of Perl". It goes
       on to say: "Their usage in production code should  be  noted  to	 avoid
       problems during upgrades." The same remarks apply to the PCRE2 features
       described in this section.

       The new verbs make use of what was previously invalid syntax: an	 open‐
       ing parenthesis followed by an asterisk. They are generally of the form
       (*VERB) or (*VERB:NAME). Some may take either form,  possibly  behaving
       differently  depending  on  whether or not a name is present. A name is
       any sequence of characters that does not include a closing parenthesis.
       The maximum length of name is 255 in the 8-bit library and 65535 in the
       16-bit and 32-bit libraries. If the name is  empty,  that  is,  if  the
       closing	parenthesis immediately follows the colon, the effect is as if
       the colon were not there.  Any number of these verbs  may  occur	 in  a
       pattern.

       Since  these  verbs  are	 specifically related to backtracking, most of
       them can be used only when the pattern is to be matched using the  tra‐
       ditional matching function, because these use a backtracking algorithm.
       With the exception of (*FAIL), which behaves like  a  failing  negative
       assertion, the backtracking control verbs cause an error if encountered
       by the DFA matching function.

       The behaviour of these verbs in repeated	 groups,  assertions,  and  in
       subpatterns called as subroutines (whether or not recursively) is docu‐
       mented below.

   Optimizations that affect backtracking verbs

       PCRE2 contains some optimizations that are used to speed up matching by
       running some checks at the start of each match attempt. For example, it
       may know the minimum length of matching subject, or that	 a  particular
       character must be present. When one of these optimizations bypasses the
       running of a match,  any	 included  backtracking	 verbs	will  not,  of
       course, be processed. You can suppress the start-of-match optimizations
       by setting the PCRE2_NO_START_OPTIMIZE option when  calling  pcre2_com‐
       pile(),	or by starting the pattern with (*NO_START_OPT). There is more
       discussion of this option in the section entitled "Compiling a pattern"
       in the pcre2api documentation.

       Experiments  with  Perl	suggest that it too has similar optimizations,
       sometimes leading to anomalous results.

   Verbs that act immediately

       The following verbs act as soon as they are encountered. They  may  not
       be followed by a name.

	  (*ACCEPT)

       This  verb causes the match to end successfully, skipping the remainder
       of the pattern. However, when it is inside a subpattern that is	called
       as  a  subroutine, only that subpattern is ended successfully. Matching
       then continues at the outer level. If (*ACCEPT) in triggered in a posi‐
       tive  assertion,	 the  assertion succeeds; in a negative assertion, the
       assertion fails.

       If (*ACCEPT) is inside capturing parentheses, the data so far  is  cap‐
       tured. For example:

	 A((?:A|B(*ACCEPT)|C)D)

       This  matches  "AB", "AAD", or "ACD"; when it matches "AB", "B" is cap‐
       tured by the outer parentheses.

	 (*FAIL) or (*F)

       This verb causes a matching failure, forcing backtracking to occur.  It
       is  equivalent to (?!) but easier to read. The Perl documentation notes
       that it is probably useful only when combined  with  (?{})  or  (??{}).
       Those  are, of course, Perl features that are not present in PCRE2. The
       nearest equivalent is the callout feature, as for example in this  pat‐
       tern:

	 a+(?C)(*FAIL)

       A  match	 with the string "aaaa" always fails, but the callout is taken
       before each backtrack happens (in this example, 10 times).

   Recording which path was taken

       There is one verb whose main purpose  is	 to  track  how	 a  match  was
       arrived	at,  though  it	 also  has a secondary use in conjunction with
       advancing the match starting point (see (*SKIP) below).

	 (*MARK:NAME) or (*:NAME)

       A name is always	 required  with	 this  verb.  There  may  be  as  many
       instances  of  (*MARK) as you like in a pattern, and their names do not
       have to be unique.

       When a match succeeds, the name of the  last-encountered	 (*MARK:NAME),
       (*PRUNE:NAME),  or  (*THEN:NAME) on the matching path is passed back to
       the caller as described in  the	section	 entitled  "Other  information
       about  the  match" in the pcre2api documentation. Here is an example of
       pcre2test output, where the "mark" modifier requests the retrieval  and
       outputting of (*MARK) data:

	   re> /X(*MARK:A)Y|X(*MARK:B)Z/mark
	 data> XY
	  0: XY
	 MK: A
	 XZ
	  0: XZ
	 MK: B

       The (*MARK) name is tagged with "MK:" in this output, and in this exam‐
       ple it indicates which of the two alternatives matched. This is a  more
       efficient  way of obtaining this information than putting each alterna‐
       tive in its own capturing parentheses.

       If a verb with a name is encountered in a positive  assertion  that  is
       true,  the  name	 is recorded and passed back if it is the last-encoun‐
       tered. This does not happen for negative assertions or failing positive
       assertions.

       After  a	 partial match or a failed match, the last encountered name in
       the entire match process is returned. For example:

	   re> /X(*MARK:A)Y|X(*MARK:B)Z/mark
	 data> XP
	 No match, mark = B

       Note that in this unanchored example the	 mark  is  retained  from  the
       match attempt that started at the letter "X" in the subject. Subsequent
       match attempts starting at "P" and then with an empty string do not get
       as far as the (*MARK) item, but nevertheless do not reset it.

       If  you	are  interested	 in  (*MARK)  values after failed matches, you
       should probably set the PCRE2_NO_START_OPTIMIZE option (see  above)  to
       ensure that the match is always attempted.

   Verbs that act after backtracking

       The following verbs do nothing when they are encountered. Matching con‐
       tinues with what follows, but if there is no subsequent match,  causing
       a  backtrack  to	 the  verb, a failure is forced. That is, backtracking
       cannot pass to the left of the verb. However, when one of  these	 verbs
       appears inside an atomic group (which includes any group that is called
       as a subroutine) or in an assertion that is true, its  effect  is  con‐
       fined  to that group, because once the group has been matched, there is
       never any backtracking into it. In this situation, backtracking has  to
       jump to the left of the entire atomic group or assertion.

       These  verbs  differ  in exactly what kind of failure occurs when back‐
       tracking reaches them. The behaviour described below  is	 what  happens
       when  the  verb is not in a subroutine or an assertion. Subsequent sec‐
       tions cover these special cases.

	 (*COMMIT)

       This verb, which may not be followed by a name, causes the whole	 match
       to fail outright if there is a later matching failure that causes back‐
       tracking to reach it. Even if the pattern  is  unanchored,  no  further
       attempts to find a match by advancing the starting point take place. If
       (*COMMIT) is the only backtracking verb that is	encountered,  once  it
       has  been  passed  pcre2_match() is committed to finding a match at the
       current starting point, or not at all. For example:

	 a+(*COMMIT)b

       This matches "xxaab" but not "aacaab". It can be thought of as  a  kind
       of dynamic anchor, or "I've started, so I must finish." The name of the
       most recently passed (*MARK) in the path is passed back when  (*COMMIT)
       forces a match failure.

       If  there  is more than one backtracking verb in a pattern, a different
       one that follows (*COMMIT) may be triggered first,  so  merely  passing
       (*COMMIT) during a match does not always guarantee that a match must be
       at this starting point.

       Note that (*COMMIT) at the start of a pattern is not  the  same	as  an
       anchor,	unless PCRE2's start-of-match optimizations are turned off, as
       shown in this output from pcre2test:

	   re> /(*COMMIT)abc/
	 data> xyzabc
	  0: abc
	 data>
	 re> /(*COMMIT)abc/no_start_optimize
	 data> xyzabc
	 No match

       For the first pattern, PCRE2 knows that any match must start with  "a",
       so  the optimization skips along the subject to "a" before applying the
       pattern to the first set of data. The match attempt then succeeds.  The
       second  pattern disables the optimization that skips along to the first
       character. The pattern is now applied  starting	at  "x",  and  so  the
       (*COMMIT)  causes  the  match to fail without trying any other starting
       points.

	 (*PRUNE) or (*PRUNE:NAME)

       This verb causes the match to fail at the current starting position  in
       the subject if there is a later matching failure that causes backtrack‐
       ing to reach it. If the pattern is unanchored, the  normal  "bumpalong"
       advance	to  the next starting character then happens. Backtracking can
       occur as usual to the left of (*PRUNE), before it is reached,  or  when
       matching	 to  the  right	 of  (*PRUNE), but if there is no match to the
       right, backtracking cannot cross (*PRUNE). In simple cases, the use  of
       (*PRUNE)	 is just an alternative to an atomic group or possessive quan‐
       tifier, but there are some uses of (*PRUNE) that cannot be expressed in
       any  other  way. In an anchored pattern (*PRUNE) has the same effect as
       (*COMMIT).

       The   behaviour	 of   (*PRUNE:NAME)   is   the	 not   the   same   as
       (*MARK:NAME)(*PRUNE).   It  is  like  (*MARK:NAME)  in that the name is
       remembered for  passing	back  to  the  caller.	However,  (*SKIP:NAME)
       searches	 only  for  names  set	with  (*MARK),	ignoring  those set by
       (*PRUNE) or (*THEN).

	 (*SKIP)

       This verb, when given without a name, is like (*PRUNE), except that  if
       the  pattern  is unanchored, the "bumpalong" advance is not to the next
       character, but to the position in the subject where (*SKIP) was encoun‐
       tered.  (*SKIP)	signifies that whatever text was matched leading up to
       it cannot be part of a successful match. Consider:

	 a+(*SKIP)b

       If the subject is "aaaac...",  after  the  first	 match	attempt	 fails
       (starting  at  the  first  character in the string), the starting point
       skips on to start the next attempt at "c". Note that a possessive quan‐
       tifer  does not have the same effect as this example; although it would
       suppress backtracking  during  the  first  match	 attempt,  the	second
       attempt	would  start at the second character instead of skipping on to
       "c".

	 (*SKIP:NAME)

       When (*SKIP) has an associated name, its behaviour is modified. When it
       is triggered, the previous path through the pattern is searched for the
       most recent (*MARK) that has the	 same  name.  If  one  is  found,  the
       "bumpalong" advance is to the subject position that corresponds to that
       (*MARK) instead of to where (*SKIP) was encountered. If no (*MARK) with
       a matching name is found, the (*SKIP) is ignored.

       Note  that (*SKIP:NAME) searches only for names set by (*MARK:NAME). It
       ignores names that are set by (*PRUNE:NAME) or (*THEN:NAME).

	 (*THEN) or (*THEN:NAME)

       This verb causes a skip to the next innermost  alternative  when	 back‐
       tracking	 reaches  it.  That  is,  it  cancels any further backtracking
       within the current alternative. Its name	 comes	from  the  observation
       that it can be used for a pattern-based if-then-else block:

	 ( COND1 (*THEN) FOO | COND2 (*THEN) BAR | COND3 (*THEN) BAZ ) ...

       If  the COND1 pattern matches, FOO is tried (and possibly further items
       after the end of the group if FOO succeeds); on	failure,  the  matcher
       skips  to  the second alternative and tries COND2, without backtracking
       into COND1. If that succeeds and BAR fails, COND3 is tried.  If	subse‐
       quently	BAZ fails, there are no more alternatives, so there is a back‐
       track to whatever came before the  entire  group.  If  (*THEN)  is  not
       inside an alternation, it acts like (*PRUNE).

       The    behaviour	  of   (*THEN:NAME)   is   the	 not   the   same   as
       (*MARK:NAME)(*THEN).  It is like	 (*MARK:NAME)  in  that	 the  name  is
       remembered  for	passing	 back  to  the	caller.	 However, (*SKIP:NAME)
       searches only for  names	 set  with  (*MARK),  ignoring	those  set  by
       (*PRUNE) and (*THEN).

       A  subpattern that does not contain a | character is just a part of the
       enclosing alternative; it is not a nested  alternation  with  only  one
       alternative.  The effect of (*THEN) extends beyond such a subpattern to
       the enclosing alternative. Consider this pattern, where A, B, etc.  are
       complex	pattern fragments that do not contain any | characters at this
       level:

	 A (B(*THEN)C) | D

       If A and B are matched, but there is a failure in C, matching does  not
       backtrack into A; instead it moves to the next alternative, that is, D.
       However, if the subpattern containing (*THEN) is given an  alternative,
       it behaves differently:

	 A (B(*THEN)C | (*FAIL)) | D

       The  effect of (*THEN) is now confined to the inner subpattern. After a
       failure in C, matching moves to (*FAIL), which causes the whole subpat‐
       tern  to	 fail  because	there are no more alternatives to try. In this
       case, matching does now backtrack into A.

       Note that a conditional subpattern is  not  considered  as  having  two
       alternatives,  because  only  one  is  ever used. In other words, the |
       character in a conditional subpattern has a different meaning. Ignoring
       white space, consider:

	 ^.*? (?(?=a) a | b(*THEN)c )

       If  the	subject	 is  "ba", this pattern does not match. Because .*? is
       ungreedy, it initially matches zero  characters.	 The  condition	 (?=a)
       then  fails,  the  character  "b"  is  matched, but "c" is not. At this
       point, matching does not backtrack to .*? as might perhaps be  expected
       from  the  presence  of	the | character. The conditional subpattern is
       part of the single alternative that comprises the whole pattern, and so
       the  match  fails.  (If	there was a backtrack into .*?, allowing it to
       match "b", the match would succeed.)

       The verbs just described provide four different "strengths" of  control
       when subsequent matching fails. (*THEN) is the weakest, carrying on the
       match at the next alternative. (*PRUNE) comes next, failing  the	 match
       at  the	current starting position, but allowing an advance to the next
       character (for an unanchored pattern). (*SKIP) is similar, except  that
       the advance may be more than one character. (*COMMIT) is the strongest,
       causing the entire match to fail.

   More than one backtracking verb

       If more than one backtracking verb is present in	 a  pattern,  the  one
       that  is	 backtracked  onto first acts. For example, consider this pat‐
       tern, where A, B, etc. are complex pattern fragments:

	 (A(*COMMIT)B(*THEN)C|ABD)

       If A matches but B fails, the backtrack to (*COMMIT) causes the	entire
       match to fail. However, if A and B match, but C fails, the backtrack to
       (*THEN) causes the next alternative (ABD) to be tried.  This  behaviour
       is  consistent,	but is not always the same as Perl's. It means that if
       two or more backtracking verbs appear in succession, all the  the  last
       of them has no effect. Consider this example:

	 ...(*COMMIT)(*PRUNE)...

       If there is a matching failure to the right, backtracking onto (*PRUNE)
       causes it to be triggered, and its action is taken. There can never  be
       a backtrack onto (*COMMIT).

   Backtracking verbs in repeated groups

       PCRE2  differs  from  Perl  in  its  handling  of backtracking verbs in
       repeated groups. For example, consider:

	 /(a(*COMMIT)b)+ac/

       If the subject is "abac", Perl matches, but  PCRE2  fails  because  the
       (*COMMIT) in the second repeat of the group acts.

   Backtracking verbs in assertions

       (*FAIL)	in  an assertion has its normal effect: it forces an immediate
       backtrack.

       (*ACCEPT) in a positive assertion causes the assertion to succeed with‐
       out  any	 further processing. In a negative assertion, (*ACCEPT) causes
       the assertion to fail without any further processing.

       The other backtracking verbs are not treated specially if  they	appear
       in  a  positive	assertion.  In	particular,  (*THEN) skips to the next
       alternative in the innermost enclosing  group  that  has	 alternations,
       whether or not this is within the assertion.

       Negative	 assertions  are,  however, different, in order to ensure that
       changing a positive assertion into a  negative  assertion  changes  its
       result. Backtracking into (*COMMIT), (*SKIP), or (*PRUNE) causes a neg‐
       ative assertion to be true, without considering any further alternative
       branches in the assertion.  Backtracking into (*THEN) causes it to skip
       to the next enclosing alternative within the assertion (the normal  be‐
       haviour),  but  if  the	assertion  does	 not have such an alternative,
       (*THEN) behaves like (*PRUNE).

   Backtracking verbs in subroutines

       These behaviours occur whether or not the subpattern is	called	recur‐
       sively.	Perl's treatment of subroutines is different in some cases.

       (*FAIL)	in  a subpattern called as a subroutine has its normal effect:
       it forces an immediate backtrack.

       (*ACCEPT) in a subpattern called as a subroutine causes the  subroutine
       match  to succeed without any further processing. Matching then contin‐
       ues after the subroutine call.

       (*COMMIT), (*SKIP), and (*PRUNE) in a subpattern called as a subroutine
       cause the subroutine match to fail.

       (*THEN)	skips to the next alternative in the innermost enclosing group
       within the subpattern that has alternatives. If there is no such	 group
       within the subpattern, (*THEN) causes the subroutine match to fail.

SEE ALSO

       pcre2api(3),    pcre2callout(3),	   pcre2matching(3),   pcre2syntax(3),
       pcre2(3).

AUTHOR

       Philip Hazel
       University Computing Service
       Cambridge, England.

REVISION

       Last updated: 13 June 2015
       Copyright (c) 1997-2015 University of Cambridge.

PCRE2 10.20			 13 June 2015		       PCRE2PATTERN(3)
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