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PCRE2SYNTAX(3)							PCRE2SYNTAX(3)

NAME
       PCRE2 - Perl-compatible regular expressions (revised API)

PCRE2 REGULAR EXPRESSION SYNTAX SUMMARY

       The  full syntax and semantics of the regular expressions that are sup‐
       ported by PCRE2 are described in the pcre2pattern  documentation.  This
       document contains a quick-reference summary of the syntax.

QUOTING

	 \x	    where x is non-alphanumeric is a literal x
	 \Q...\E    treat enclosed characters as literal

ESCAPED CHARACTERS

       This table applies to ASCII and Unicode environments.

	 \a	    alarm, that is, the BEL character (hex 07)
	 \cx	    "control-x", where x is any ASCII printing character
	 \e	    escape (hex 1B)
	 \f	    form feed (hex 0C)
	 \n	    newline (hex 0A)
	 \r	    carriage return (hex 0D)
	 \t	    tab (hex 09)
	 \0dd	    character with octal code 0dd
	 \ddd	    character with octal code ddd, or backreference
	 \o{ddd..}  character with octal code ddd..
	 \U	    "U" if PCRE2_ALT_BSUX is set (otherwise is an error)
	 \uhhhh	    character with hex code hhhh (if PCRE2_ALT_BSUX is set)
	 \xhh	    character with hex code hh
	 \x{hhh..}  character with hex code hhh..

       Note that \0dd is always an octal code. The treatment of backslash fol‐
       lowed by a non-zero digit is complicated; for details see  the  section
       "Non-printing  characters"  in  the  pcre2pattern  documentation, where
       details of escape processing in EBCDIC environments are also given.

       When \x is not followed by {, from zero to two hexadecimal  digits  are
       read, but if PCRE2_ALT_BSUX is set, \x must be followed by two hexadec‐
       imal digits to be recognized as	a  hexadecimal	escape;	 otherwise  it
       matches	a literal "x".	Likewise, if \u (in ALT_BSUX mode) is not fol‐
       lowed by four hexadecimal digits, it matches a literal "u".

CHARACTER TYPES

	 .	    any character except newline;
		      in dotall mode, any character whatsoever
	 \C	    one code unit, even in UTF mode (best avoided)
	 \d	    a decimal digit
	 \D	    a character that is not a decimal digit
	 \h	    a horizontal white space character
	 \H	    a character that is not a horizontal white space character
	 \N	    a character that is not a newline
	 \p{xx}	    a character with the xx property
	 \P{xx}	    a character without the xx property
	 \R	    a newline sequence
	 \s	    a white space character
	 \S	    a character that is not a white space character
	 \v	    a vertical white space character
	 \V	    a character that is not a vertical white space character
	 \w	    a "word" character
	 \W	    a "non-word" character
	 \X	    a Unicode extended grapheme cluster

       The  application	 can  lock  out	 the  use  of  \C   by	 setting   the
       PCRE2_NEVER_BACKSLASH_C	option.	 It  is dangerous because it may leave
       the current matching point in the middle of a UTF-8 or  UTF-16  charac‐
       ter.

       By  default,  \d, \s, and \w match only ASCII characters, even in UTF-8
       mode or in the 16-bit and 32-bit libraries. However, if locale-specific
       matching	 is  happening,	 \s and \w may also match characters with code
       points in the range 128-255. If the PCRE2_UCP option is set, the behav‐
       iour of these escape sequences is changed to use Unicode properties and
       they match many more characters.

GENERAL CATEGORY PROPERTIES FOR \p and \P

	 C	    Other
	 Cc	    Control
	 Cf	    Format
	 Cn	    Unassigned
	 Co	    Private use
	 Cs	    Surrogate

	 L	    Letter
	 Ll	    Lower case letter
	 Lm	    Modifier letter
	 Lo	    Other letter
	 Lt	    Title case letter
	 Lu	    Upper case letter
	 L&	    Ll, Lu, or Lt

	 M	    Mark
	 Mc	    Spacing mark
	 Me	    Enclosing mark
	 Mn	    Non-spacing mark

	 N	    Number
	 Nd	    Decimal number
	 Nl	    Letter number
	 No	    Other number

	 P	    Punctuation
	 Pc	    Connector punctuation
	 Pd	    Dash punctuation
	 Pe	    Close punctuation
	 Pf	    Final punctuation
	 Pi	    Initial punctuation
	 Po	    Other punctuation
	 Ps	    Open punctuation

	 S	    Symbol
	 Sc	    Currency symbol
	 Sk	    Modifier symbol
	 Sm	    Mathematical symbol
	 So	    Other symbol

	 Z	    Separator
	 Zl	    Line separator
	 Zp	    Paragraph separator
	 Zs	    Space separator

PCRE2 SPECIAL CATEGORY PROPERTIES FOR \p and \P

	 Xan	    Alphanumeric: union of properties L and N
	 Xps	    POSIX space: property Z or tab, NL, VT, FF, CR
	 Xsp	    Perl space: property Z or tab, NL, VT, FF, CR
	 Xuc	    Univerally-named character: one that can be
		      represented by a Universal Character Name
	 Xwd	    Perl word: property Xan or underscore

       Perl and POSIX space are now the same. Perl added VT to its space char‐
       acter set at release 5.18.

SCRIPT NAMES FOR \p AND \P

       Arabic,	Armenian, Avestan, Balinese, Bamum, Bassa_Vah, Batak, Bengali,
       Bopomofo, Brahmi, Braille, Buginese, Buhid,  Canadian_Aboriginal,  Car‐
       ian, Caucasian_Albanian, Chakma, Cham, Cherokee, Common, Coptic, Cunei‐
       form, Cypriot, Cyrillic, Deseret, Devanagari, Duployan, Egyptian_Hiero‐
       glyphs,	Elbasan,  Ethiopic,  Georgian,	Glagolitic,  Gothic,  Grantha,
       Greek, Gujarati, Gurmukhi,  Han,	 Hangul,  Hanunoo,  Hebrew,  Hiragana,
       Imperial_Aramaic,     Inherited,	    Inscriptional_Pahlavi,    Inscrip‐
       tional_Parthian,	 Javanese,  Kaithi,   Kannada,	 Katakana,   Kayah_Li,
       Kharoshthi,  Khmer,  Khojki, Khudawadi, Lao, Latin, Lepcha, Limbu, Lin‐
       ear_A, Linear_B, Lisu, Lycian, Lydian,  Mahajani,  Malayalam,  Mandaic,
       Manichaean,	Meetei_Mayek,	  Mende_Kikakui,     Meroitic_Cursive,
       Meroitic_Hieroglyphs, Miao, Modi, Mongolian, Mro,  Myanmar,  Nabataean,
       New_Tai_Lue,   Nko,  Ogham,  Ol_Chiki,  Old_Italic,  Old_North_Arabian,
       Old_Permic, Old_Persian, Old_South_Arabian, Old_Turkic, Oriya, Osmanya,
       Pahawh_Hmong,	Palmyrene,    Pau_Cin_Hau,    Phags_Pa,	   Phoenician,
       Psalter_Pahlavi, Rejang, Runic, Samaritan,  Saurashtra,	Sharada,  Sha‐
       vian,  Siddham, Sinhala, Sora_Sompeng, Sundanese, Syloti_Nagri, Syriac,
       Tagalog, Tagbanwa, Tai_Le, Tai_Tham, Tai_Viet,  Takri,  Tamil,  Telugu,
       Thaana,	Thai,  Tibetan, Tifinagh, Tirhuta, Ugaritic, Vai, Warang_Citi,
       Yi.

CHARACTER CLASSES

	 [...]	     positive character class
	 [^...]	     negative character class
	 [x-y]	     range (can be used for hex characters)
	 [[:xxx:]]   positive POSIX named set
	 [[:^xxx:]]  negative POSIX named set

	 alnum	     alphanumeric
	 alpha	     alphabetic
	 ascii	     0-127
	 blank	     space or tab
	 cntrl	     control character
	 digit	     decimal digit
	 graph	     printing, excluding space
	 lower	     lower case letter
	 print	     printing, including space
	 punct	     printing, excluding alphanumeric
	 space	     white space
	 upper	     upper case letter
	 word	     same as \w
	 xdigit	     hexadecimal digit

       In PCRE2, POSIX character set names recognize only ASCII characters  by
       default,	 but  some of them use Unicode properties if PCRE2_UCP is set.
       You can use \Q...\E inside a character class.

QUANTIFIERS

	 ?	     0 or 1, greedy
	 ?+	     0 or 1, possessive
	 ??	     0 or 1, lazy
	 *	     0 or more, greedy
	 *+	     0 or more, possessive
	 *?	     0 or more, lazy
	 +	     1 or more, greedy
	 ++	     1 or more, possessive
	 +?	     1 or more, lazy
	 {n}	     exactly n
	 {n,m}	     at least n, no more than m, greedy
	 {n,m}+	     at least n, no more than m, possessive
	 {n,m}?	     at least n, no more than m, lazy
	 {n,}	     n or more, greedy
	 {n,}+	     n or more, possessive
	 {n,}?	     n or more, lazy

ANCHORS AND SIMPLE ASSERTIONS

	 \b	     word boundary
	 \B	     not a word boundary
	 ^	     start of subject
		       also after an internal newline in multiline mode
		       (after any newline if PCRE2_ALT_CIRCUMFLEX is set)
	 \A	     start of subject
	 $	     end of subject
		       also before newline at end of subject
		       also before internal newline in multiline mode
	 \Z	     end of subject
		       also before newline at end of subject
	 \z	     end of subject
	 \G	     first matching position in subject

MATCH POINT RESET

	 \K	     reset start of match

       \K is honoured in positive assertions, but ignored in negative ones.

ALTERNATION

	 expr|expr|expr...

CAPTURING

	 (...)		 capturing group
	 (?<name>...)	 named capturing group (Perl)
	 (?'name'...)	 named capturing group (Perl)
	 (?P<name>...)	 named capturing group (Python)
	 (?:...)	 non-capturing group
	 (?|...)	 non-capturing group; reset group numbers for
			  capturing groups in each alternative

ATOMIC GROUPS

	 (?>...)	 atomic, non-capturing group

COMMENT

	 (?#....)	 comment (not nestable)

OPTION SETTING

	 (?i)		 caseless
	 (?J)		 allow duplicate names
	 (?m)		 multiline
	 (?s)		 single line (dotall)
	 (?U)		 default ungreedy (lazy)
	 (?x)		 extended (ignore white space)
	 (?-...)	 unset option(s)

       The following are recognized only at the very start  of	a  pattern  or
       after  one  of the newline or \R options with similar syntax. More than
       one of them may appear.

	 (*LIMIT_MATCH=d) set the match limit to d (decimal number)
	 (*LIMIT_RECURSION=d) set the recursion limit to d (decimal number)
	 (*NOTEMPTY)	 set PCRE2_NOTEMPTY when matching
	 (*NOTEMPTY_ATSTART) set PCRE2_NOTEMPTY_ATSTART when matching
	 (*NO_AUTO_POSSESS) no auto-possessification (PCRE2_NO_AUTO_POSSESS)
	 (*NO_DOTSTAR_ANCHOR) no .* anchoring (PCRE2_NO_DOTSTAR_ANCHOR)
	 (*NO_JIT)	 disable JIT optimization
	 (*NO_START_OPT) no start-match optimization (PCRE2_NO_START_OPTIMIZE)
	 (*UTF)		 set appropriate UTF mode for the library in use
	 (*UCP)		 set PCRE2_UCP (use Unicode properties for \d etc)

       Note that LIMIT_MATCH and LIMIT_RECURSION can only reduce the value  of
       the  limits  set by the caller of pcre2_match(), not increase them. The
       application can lock out the use of (*UTF) and (*UCP)  by  setting  the
       PCRE2_NEVER_UTF	or  PCRE2_NEVER_UCP  options, respectively, at compile
       time.

NEWLINE CONVENTION

       These are recognized only at the very start of  the  pattern  or	 after
       option settings with a similar syntax.

	 (*CR)		 carriage return only
	 (*LF)		 linefeed only
	 (*CRLF)	 carriage return followed by linefeed
	 (*ANYCRLF)	 all three of the above
	 (*ANY)		 any Unicode newline sequence

WHAT \R MATCHES

       These  are  recognized  only  at the very start of the pattern or after
       option setting with a similar syntax.

	 (*BSR_ANYCRLF)	 CR, LF, or CRLF
	 (*BSR_UNICODE)	 any Unicode newline sequence

LOOKAHEAD AND LOOKBEHIND ASSERTIONS

	 (?=...)	 positive look ahead
	 (?!...)	 negative look ahead
	 (?<=...)	 positive look behind
	 (?<!...)	 negative look behind

       Each top-level branch of a look behind must be of a fixed length.

BACKREFERENCES

	 \n		 reference by number (can be ambiguous)
	 \gn		 reference by number
	 \g{n}		 reference by number
	 \g{-n}		 relative reference by number
	 \k<name>	 reference by name (Perl)
	 \k'name'	 reference by name (Perl)
	 \g{name}	 reference by name (Perl)
	 \k{name}	 reference by name (.NET)
	 (?P=name)	 reference by name (Python)

SUBROUTINE REFERENCES (POSSIBLY RECURSIVE)

	 (?R)		 recurse whole pattern
	 (?n)		 call subpattern by absolute number
	 (?+n)		 call subpattern by relative number
	 (?-n)		 call subpattern by relative number
	 (?&name)	 call subpattern by name (Perl)
	 (?P>name)	 call subpattern by name (Python)
	 \g<name>	 call subpattern by name (Oniguruma)
	 \g'name'	 call subpattern by name (Oniguruma)
	 \g<n>		 call subpattern by absolute number (Oniguruma)
	 \g'n'		 call subpattern by absolute number (Oniguruma)
	 \g<+n>		 call subpattern by relative number (PCRE2 extension)
	 \g'+n'		 call subpattern by relative number (PCRE2 extension)
	 \g<-n>		 call subpattern by relative number (PCRE2 extension)
	 \g'-n'		 call subpattern by relative number (PCRE2 extension)

CONDITIONAL PATTERNS

	 (?(condition)yes-pattern)
	 (?(condition)yes-pattern|no-pattern)

	 (?(n)		     absolute reference condition
	 (?(+n)		     relative reference condition
	 (?(-n)		     relative reference condition
	 (?(<name>)	     named reference condition (Perl)
	 (?('name')	     named reference condition (Perl)
	 (?(name)	     named reference condition (PCRE2)
	 (?(R)		     overall recursion condition
	 (?(Rn)		     specific group recursion condition
	 (?(R&name)	     specific recursion condition
	 (?(DEFINE)	     define subpattern for reference
	 (?(VERSION[>]=n.m)  test PCRE2 version
	 (?(assert)	     assertion condition

BACKTRACKING CONTROL

       The following act immediately they are reached:

	 (*ACCEPT)	 force successful match
	 (*FAIL)	 force backtrack; synonym (*F)
	 (*MARK:NAME)	 set name to be passed back; synonym (*:NAME)

       The following act only when a subsequent match failure causes  a	 back‐
       track to reach them. They all force a match failure, but they differ in
       what happens afterwards. Those that advance the start-of-match point do
       so only if the pattern is not anchored.

	 (*COMMIT)	 overall failure, no advance of starting point
	 (*PRUNE)	 advance to next starting character
	 (*PRUNE:NAME)	 equivalent to (*MARK:NAME)(*PRUNE)
	 (*SKIP)	 advance to current matching position
	 (*SKIP:NAME)	 advance to position corresponding to an earlier
			 (*MARK:NAME); if not found, the (*SKIP) is ignored
	 (*THEN)	 local failure, backtrack to next alternation
	 (*THEN:NAME)	 equivalent to (*MARK:NAME)(*THEN)

CALLOUTS

	 (?C)		 callout (assumed number 0)
	 (?Cn)		 callout with numerical data n
	 (?C"text")	 callout with string data

       The allowed string delimiters are ` ' " ^ % # $ (which are the same for
       the start and the end), and the starting delimiter { matched  with  the
       ending  delimiter  }. To encode the ending delimiter within the string,
       double it.

SEE ALSO

       pcre2pattern(3),	  pcre2api(3),	 pcre2callout(3),    pcre2matching(3),
       pcre2(3).

AUTHOR

       Philip Hazel
       University Computing Service
       Cambridge, England.

REVISION

       Last updated: 13 June 2015
       Copyright (c) 1997-2015 University of Cambridge.

PCRE2 10.20			 13 June 2015			PCRE2SYNTAX(3)
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