pivot_scaled_sprite_v_flip_trans man page on DragonFly
[printable version]
pivot_scaled_sprite_v_flip_transAllegro manpivot_scaled_sprite_v_flip_trans(3)
NAME
pivot_scaled_sprite_v_flip_trans - Rotates, stretches and flips a
sprite around a specified point. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void pivot_scaled_sprite_v_flip_trans(BITMAP *bmp, BITMAP *sprite, int
x, int y, int cx, int cy, fixed angle, fixed scale);
DESCRIPTION
Like rotate_scaled_sprite_v_flip_trans(), but aligns the point in the
sprite given by (cx, cy) to (x, y) in the bitmap, then rotates and
scales around this point.
SEE ALSO
rotate_sprite_trans(3), rotate_scaled_sprite_v_flip_trans(3),
rotate_sprite_v_flip_trans(3), pivot_sprite_trans(3),
pivot_scaled_sprite_trans(3)
Allegro version 4.pivot_scaled_sprite_v_flip_trans(3)
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