popup_dialog man page on DragonFly

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popup_dialog(3)			Allegro manual		       popup_dialog(3)

NAME
       popup_dialog  -	do_dialog()  used for popup dialogs. Allegro game pro‐
       gramming library.

SYNOPSIS
       #include <allegro.h>

       int popup_dialog(DIALOG *dialog, int focus_obj);

DESCRIPTION
       Like do_dialog(), but it stores the data on the screen  before  drawing
       the  dialog  and restores it when the dialog is closed. The screen area
       to be stored is calculated from the dimensions of the first  object  in
       the dialog, so all the other objects should lie within this one.

SEE ALSO
       do_dialog(3)

Allegro				 version 4.4.2		       popup_dialog(3)
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