register_assert_handler man page on DragonFly

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register_assert_handler(3)	Allegro manual	    register_assert_handler(3)

NAME
       register_assert_handler	-  Registers a custom handler for assert fail‐
       ures. Allegro game programming library.

SYNOPSIS
       #include <allegro.h>

       void register_assert_handler(int (*handler)(const char *msg));

DESCRIPTION
       Supplies a custom handler function for dealing  with  assert  failures.
       Your  callback  will  be passed a formatted error message in ASCII, and
       should return non-zero if it has processed the error, or zero  to  con‐
       tinue  with  the	 default  actions. You could use this to ignore assert
       failures, or to display the error messages on a	graphics  mode	screen
       without	aborting  the  program.	 You  can call this function even when
       Allegro has not been initialised. Example:

	  int show_but_continue(const char *text)
	  {
	      alert("Uh oh...", "Fasten your seat belts.", text,
		    "&Go on!", NULL, 'g', 0);
	      return 1;
	  }
	  ...
	     register_assert(show_but_continue);
	     ASSERT(0); /* This won't crash the program now. */

SEE ALSO
       al_assert(3), ASSERT(3), register_trace_handler(3)

Allegro				 version 4.4.2	    register_assert_handler(3)
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