robotfindskitten man page on DragonFly

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ROBOTFINDSKITTEN(6)					   ROBOTFINDSKITTEN(6)

NAME
       robotfindskitten - help robot find kitten

SYNOPSIS
       robotfindskitten [ -nnumber ] [ -sseed ]

DESCRIPTION
       In this game, you are robot (#).	 Your job is to find kitten. This task
       is complicated by the existence of various things which are not	kitten
       (collectively  known  as	 Non  Kitten  Items or NKIs). Robot must touch
       items to determine if they are kitten or not. The game ends when	 robot
       finds kitten.

       You  can move robot with the arrow keys, the EMACS keys (^N, ^P, ^B and
       ^F for down, up, left and right), the keypad keys (all  8  directions),
       and  the	 nethack  keys	(all 8 directions; hjklyubn is left, down, up,
       right, up-left, up-right, down-left and down-right).

       You can press Ctrl-L at any time to redraw the screen. You can press  q
       at any time to quit.  A good old-fashioned Ctrl-C quits too.

OPTIONS
       You  can	 optionally specify the number of Non Kitten Items to use with
       the -s option. The default is 20.

       You can set the random-number seed, normally initialized from the  sys‐
       tem clock, with the -t option.  This may be useful for debugging.

FILES
       robotfindskitten(6)  reads  all of the files in the ~/.robotfindskitten
       and /usr/local/share/robotfindskitten directories. Each	line  of  each
       file becomes the description of a Non Kitten Item.

ENVIRONMENT
       robotfindskitten(6)  uses  the  HOME  environment  variable to find the
       ~/.robotfindskitten directory.

EXIT STATUS
       The exit status is 0 if robot found kitten; 1 if you quit or there  was
       a  problem;  and	 the signal number if robotfindskitten(6) exits grace‐
       fully due to a signal.

AUTHOR
       Written by Alexey Toptygin <alexeyt@freeshell.org> based on sources  by
       Leonard Richardson and others.

			       October 11, 2005		   ROBOTFINDSKITTEN(6)
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