rotate_sprite_v_flip_lit man page on DragonFly

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rotate_sprite_v_flip_lit(3)	Allegro manual	   rotate_sprite_v_flip_lit(3)

NAME
       rotate_sprite_v_flip_lit	 -  Rotates  and  flips a sprite. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>

       void rotate_sprite_v_flip_lit(BITMAP *bmp, BITMAP *sprite, int  x,  int
       y, fixed angle);

DESCRIPTION
       Like  rotate_sprite_lit, but flips the image vertically before rotating
       it.  To flip horizontally, use this routine but add itofix(128) to  the
       angle.  To  flip	 in  both  directions,	use  rotate_sprite()  and  add
       itofix(128) to its angle.

SEE ALSO
       rotate_sprite_lit(3),		   rotate_scaled_sprite_v_flip_lit(3),
       pivot_sprite_v_flip_lit(3),	    pivot_scaled_sprite_v_flip_lit(3),
       exsprite(3)

Allegro				 version 4.4.2	   rotate_sprite_v_flip_lit(3)
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