save_pcx(3) Allegro manual save_pcx(3)NAMEsave_pcx - Saves a bitmap into a PCX file. Allegro game programming
library.
SYNOPSIS
#include <allegro.h>
int save_pcx(const char *filename, BITMAP *bmp, const RGB *pal);
DESCRIPTION
Writes a bitmap into a 256-color or 24-bit truecolor PCX file.
RETURN VALUE
Returns non-zero on error.
SEE ALSOsave_bitmap(3)Allegro version 4.4.2 save_pcx(3)