set_dissolve_blender man page on DragonFly

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set_dissolve_blender(3)		Allegro manual	       set_dissolve_blender(3)

NAME
       set_dissolve_blender  -	Enables	 a dissolve blender mode. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>

       void set_dissolve_blender(int r, int g, int b, int a);

DESCRIPTION
       Enables a dissolve blender mode for combining translucent or lit	 true‐
       color  pixels. Randomly replaces the colours of some pixels in the des‐
       tination image with those of the source image.  The  number  of	pixels
       replaced	 depends  on  the  alpha  value	 (higher  value,  more	pixels
       replaced; you get the idea :).

SEE ALSO
       set_trans_blender(3), drawing_mode(3)

Allegro				 version 4.4.2	       set_dissolve_blender(3)
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