set_multiply_blender man page on DragonFly

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set_multiply_blender(3)		Allegro manual	       set_multiply_blender(3)

NAME
       set_multiply_blender  -	Enables	 a multiply blender mode. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>

       void set_multiply_blender(int r, int g, int b, int a);

DESCRIPTION
       Enables a multiply blender mode for combining translucent or lit	 true‐
       color  pixels.  Combines the source and destination images, multiplying
       the colours to produce a darker colour. If a colour  is	multiplied  by
       white  it  remains  unchanged; when multiplied by black it also becomes
       black.

SEE ALSO
       set_trans_blender(3), drawing_mode(3), exalpha(3)

Allegro				 version 4.4.2	       set_multiply_blender(3)
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