start_sound_input man page on DragonFly

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start_sound_input(3)		Allegro manual		  start_sound_input(3)

NAME
       start_sound_input  -  Starts recording in the specified format. Allegro
       game programming library.

SYNOPSIS
       #include <allegro.h>

       int start_sound_input(int rate, int bits, int stereo);

DESCRIPTION
       Starts recording in the specified format, suspending audio playback  as
       necessary if the card is not full duplex.

RETURN VALUE
       Returns the buffer size in bytes if successful, or zero on error.

SEE ALSO
       install_sound_input(3),	  read_sound_input(3),	  stop_sound_input(3),
       digi_recorder(3),			    set_sound_input_source(3),
       get_sound_input_cap_parm(3),		  get_sound_input_cap_bits(3),
       get_sound_input_cap_rate(3), get_sound_input_cap_stereo(3)

Allegro				 version 4.4.2		  start_sound_input(3)
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