update_dialog man page on DragonFly

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update_dialog(3)		Allegro manual		      update_dialog(3)

NAME
       update_dialog  -	 Low level function to update a dialog player. Allegro
       game programming library.

SYNOPSIS
       #include <allegro.h>

       int update_dialog(DIALOG_PLAYER *player);

DESCRIPTION
       Updates the status  of  a  dialog  object  returned  by	init_dialog().
       Returns	TRUE  if the dialog is still active, or FALSE if it has termiā€
       nated. Upon a return value of FALSE, it is up to you  whether  to  call
       shutdown_dialog()  or  to continue execution. The object that requested
       the exit can be determined from the player->obj field.

SEE ALSO
       init_dialog(3)

Allegro				 version 4.4.2		      update_dialog(3)
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