xp-replay man page on DragonFly

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XP-REPLAY(6)							  XP-REPLAY(6)

NAME
       xp-replay - Playback an XPilot session.

SYNOPSIS
       xp-replay [-help] [-scale factor] [-gamma factor] [-compress] [-ver‐
       bose] inputfile

OVERVIEW
       xp-replay is a program to view an XPilot recording. It takes record
       files produced by xpilot(6) and allows the user to replay them and make
       snapshots of frames.

   Options
       -help	      Prints some help, including commandline options.

       -verbose	      Prints some information about the record file.

       -compress      Save frames in compress format using the compress pro‐
		      gram.

       -scale factor  Sets the scale reduction factor for saving operations.
		      Valid scale factors are in the range [0.01 - 1.0].

       -gamma factor  Sets the gamma correction factor when saving scaled
		      frames.  Valid gamma correction factors are in the range
		      [0.1 - 10].

       If the filename given is `-' then the standard input is read. Frames
       read from the standard input are stored in memory to allow the user to
       jump backward and forward through them, however, with large record
       files earlier frames may be discarded to make way for later frames.
       This will mean that it may not be possible to jump back to the start of
       a large recording. This restriction only affects files read from pipes.

THE GRAPHICAL USER INTERFACE
       When you start the program you will be presented two windows.  The
       first and largest window is the recording view window where you will
       see the recorded game.  The second window is the control window which
       contains a row of pushbuttons and which shows some information about
       the recorded game. A third window may be popped up giving access to the
       controls to save frames.

       The buttons in the control window allow you to move through the record‐
       ing.  They are, from left to right: record, rewind, reverse play, play,
       fast-forward, pause, stop and eject. The symbols on them match the
       standard symbols seen on tape and CD players.

       Just below the buttons is information about the recording. The position
       of the current frame within the recording, the server the game was
       played on, the player's nickname and username, the client that the
       player connected from and the number of frames per second the server
       was running at.

       Playback can be in either of two modes - normal or paused. In normal
       mode the recording will play back in real time as close to the original
       frame rate as possible. In paused mode, you can single step through
       frames.

       In addition to the buttons certain keys perform shortcuts.

   Buttons
       Record	      This button pops up a window allowing you to mark frames
		      for recording, and to save the marked frames in either a
		      standard graphics format (ppm) or in the XPilot Record
		      format.

       Rewind	      In normal mode this plays the recording backwards at 10
		      times normal speed. In paused mode this button steps
		      backward 10 frames.

       Reverse play   In normal mode this plays the recording backwards. In
		      paused mode it single steps backward one frame.

       Play	      In normal mode this plays the recording forward at nor‐
		      mal speed. In paused mode it single steps forward 1
		      frame.

       Fast-forward   In normal mode this plays the recording forward at 10
		      times normal speed. In paused mode it steps forward 10
		      frames.

       Pause	      This suspends playback and switches to paused mode.

       Stop	      This suspends playback and switches to normal mode.

       Eject	      This quits the program.

   Keys
       f, space	      Step forward 1 frame.

       b, delete, backspace
		      Step backward one frame.

       z	      Go to frame zero.

       [	      Mark this as the first frame to be saved.

       ]	      Mark this as the last frame to be saved.

       *	      Save marked frames in PPM format.

       &	      Save marked frames in XPilot Recording format.

       q	      Quit the program.

   Recording
       Either by using the keys, or the popup record window, you can mark a
       section of the playback for recording. To do that, you move to the
       first frame you wish to save and mark it as the first frame. Then move
       to the last frame and mark that. Then save the marked frames. When sav‐
       ing in PPM format the frames will be saved in files called xpNNNNN.ppm.
       Each frame wil be placed in a separate file, and the NNNNN will be
       replaced by the frame number within the original recording.  When sav‐
       ing in XPilot Recording format the frames will be saved in one new file
       called xpN-M.xpr, where N is the frame number of the first frame and M
       is the frame number of the last frame to be saved.

       Since having a large number of PPM files can be quite costly in
       diskspace, an option exists to automatically shrink them whilst saving.
       Use the -scale option to specify a scaling factor, for example, a scale
       factor of 0.25 on a 768x768 recording would result in the saved frames
       being 192x192.  When a frame is shrunk like that, the thin lines draw
       by xpilot can appear dimmed. To overcome this, use the -gamma option
       with a gamma value greater than 1. That should brighten up the saved
       frames.	In addition a -compress option is available to save files in
       compressed format.

EXAMPLES
       The simplest invocation is

	      xp-replay test-recording.xpr

       which will play back a recording, and save frames at the original size.

       To save frames smaller that the original size use something like

	      xp-replay -scale 0.5 -gamma 2 test-recording.xpr

       which will save frames at half size.

       You may want to compress the recording files to save disk space. You
       can then play them back directly without uncompressing them first using

	      zcat test-recording.xpr.Z | xp-replay -

       however, this may limit your ability to rewind through the recording.

       xp-replay automatically recognizes if a file is in compress format and
       gzip format.  If this is the case then it automatically starts compress
       -d or gzip -d to uncompress the file before playback.

AUTHORS
       xp-replay was originally designed and developed by Steven Singer
       (S.Singer@ph.surrey.ac.uk). Additional develpoment was performed by
       Bert Gijsbers (bert@xpilot.org).

       The scaling and gamma correction code was taken from the pbmplus pack‐
       age, which is Copyright (C) 1989, 1991 by Jef Poskanzer.

BUG REPORTS
       Bugs can be mailed to xpilot@xpilot.org.

SEE ALSO
       xpilot(6), xpilots(6), ppm(5), compress(1), gzip(1)

				 Requires X11			  XP-REPLAY(6)
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