EZ_Translate man page on DragonFly
[printable version]
EZ_Translate(3) EZWGL Functions EZ_Translate(3)
NAME
EZ_Translate - multiply the current matrix by a translation matrix
SYNOPSIS
#include <EZ.h>
void EZ_Translate(float x, float y , float z)
ARGUMENTS
x,y,z Specify the coordinates of a point.
DESCRIPTION
EZ_Translate moves the coordinate system origion to the specified
point.
SEE ALSO
EZ_Rotate(3), EZ_Scale(3), EZ_MultMatrix(3), EZ_PushMatrix(3), EZ_Load‐
Matrix(3), EZ_IdentityMatrix(3), EZ_MatrixMode(3)
EZWGL EZ_Translate(3)
[top]
List of man pages available for DragonFly
Copyright (c) for man pages and the logo by the respective OS vendor.
For those who want to learn more, the polarhome community provides shell access and support.
[legal]
[privacy]
[GNU]
[policy]
[cookies]
[netiquette]
[sponsors]
[FAQ]
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
|
Vote for polarhome
|