EZ_Translate man page on DragonFly

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EZ_Translate(3)			EZWGL Functions		       EZ_Translate(3)

NAME
       EZ_Translate - multiply the current matrix by a translation matrix

SYNOPSIS
       #include <EZ.h>

       void EZ_Translate(float x, float y , float z)

ARGUMENTS
       x,y,z Specify the coordinates of a point.

DESCRIPTION
       EZ_Translate  moves  the	 coordinate  system  origion  to the specified
       point.

SEE ALSO
       EZ_Rotate(3), EZ_Scale(3), EZ_MultMatrix(3), EZ_PushMatrix(3), EZ_Load‐
       Matrix(3), EZ_IdentityMatrix(3), EZ_MatrixMode(3)

EZWGL							       EZ_Translate(3)
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