get_rotation_quat man page on DragonFly

Man page or keyword search:  
man Server   44335 pages
apropos Keyword Search (all sections)
Output format
DragonFly logo
[printable version]

get_rotation_quat(3)		Allegro manual		  get_rotation_quat(3)

NAME
       get_rotation_quat - Constructs a quaternion to rotate points around all
       three axes. Allegro game programming library.

SYNOPSIS
       #include <allegro.h>

       void get_rotation_quat(QUAT *q, float x, float y, float z);

DESCRIPTION
       Constructs a quaternion that will rotate points around all  three  axes
       by the specified amounts (given in binary, 256 degrees to a circle for‐
       mat).

SEE ALSO
       exquat(3)

Allegro				 version 4.4.2		  get_rotation_quat(3)
[top]

List of man pages available for DragonFly

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net