grab_font_from_bitmap(3) Allegro manual grab_font_from_bitmap(3)NAMEgrab_font_from_bitmap - Grabs a font from a bitmap Allegro game pro‐
gramming library.
SYNOPSIS
#include <allegro.h>
FONT *grab_font_from_bitmap(BITMAP *bmp)
DESCRIPTION
This function is the work-horse of load_bitmap_font, and can be used to
grab a font from a bitmap in memory. You can use this if you want to
generate or modify a font at runtime. The bitmap should follow the lay‐
out described for load_bitmap_font.
RETURN VALUE
Returns a pointer to the font or NULL on error. Remember that you are
responsible for destroying the font when you are finished with it to
avoid memory leaks.
SEE ALSOload_bitmap_font(3)Allegro version 4.4.2 grab_font_from_bitmap(3)