pivot_sprite_v_flip_trans man page on DragonFly
[printable version]
pivot_sprite_v_flip_trans(3) Allegro manual pivot_sprite_v_flip_trans(3)
NAME
pivot_sprite_v_flip_trans - Rotates and flips a sprite around a speciā
fied point. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void pivot_sprite_v_flip_trans(BITMAP *bmp, BITMAP *sprite, int x, int
y, int cx, int cy, fixed angle);
DESCRIPTION
Like rotate_sprite_v_flip_trans(), but aligns the point in the sprite
given by (cx, cy) to (x, y) in the bitmap, then rotates around this
point.
SEE ALSO
rotate_sprite_trans(3), rotate_sprite_v_flip_trans(3),
pivot_sprite_trans(3), exsprite(3)
Allegro version 4.4.2 pivot_sprite_v_flip_trans(3)
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